Mercurial > minori
view include/gui/pages/now_playing.h @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | 4d461ef7d424 |
children | 3ec7804abf17 |
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#ifndef __gui__pages__now_playing_h #define __gui__pages__now_playing_h #include "gui/widgets/anime_info.h" #include "gui/widgets/poster.h" #include "gui/widgets/text.h" #include <QFrame> #include <memory> #include <unordered_map> class QStackedWidget; namespace Anime { class Anime; } namespace anitomy { class Elements; } namespace NowPlayingPages { class Default : public QWidget { Q_OBJECT public: Default(QWidget* parent = nullptr); }; class Playing : public QWidget { Q_OBJECT public: Playing(QWidget* parent = nullptr); void SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info); int GetPlayingAnime(); private: int _id = 0; int _episode = 0; std::unique_ptr<QWidget> _main = nullptr; std::unique_ptr<TextWidgets::Title> _title = nullptr; std::unique_ptr<AnimeInfoWidget> _info = nullptr; std::unique_ptr<QWidget> _sidebar = nullptr; std::unique_ptr<Poster> _poster = nullptr; }; } // namespace NowPlayingPages class NowPlayingPage final : public QFrame { Q_OBJECT public: NowPlayingPage(QWidget* parent = nullptr); void SetDefault(); void SetPlaying(const Anime::Anime& anime, const anitomy::Elements& episodes); int GetPlayingId(); private: QStackedWidget* stack; }; #endif // __gui__pages__now_playing_h