view include/gui/theme.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 39521c47c7a3
children 3ec7804abf17
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#ifndef __gui__theme_h
#define __gui__theme_h

#include <QStyle>

enum class Themes {
	OS,
	LIGHT,
	DARK
};

namespace Theme {

class Theme final {
public:
	Theme(Themes theme = Themes::OS);
	void SetTheme(Themes theme);
	Themes GetTheme() const;
	bool IsInDarkTheme() const;
	void RepaintCurrentTheme();

private:
	void SetToDarkTheme();
	void SetToLightTheme();
	void SetStyleSheet(Themes theme);
	Themes GetCurrentOSTheme() const;
	Themes theme;
};

} // namespace Theme

#endif // __gui__theme_h