Mercurial > minori
view include/gui/translate/anime.h @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | 649786bae914 |
children | 3ec7804abf17 |
line wrap: on
line source
#ifndef __gui__translate__anime_h #define __gui__translate__anime_h #include "core/anime.h" namespace Translate { std::string ToString(const Anime::ListStatus status); std::string ToString(const Anime::SeriesFormat format); std::string ToString(const Anime::SeriesSeason season); std::string ToString(const Anime::SeriesStatus status); std::string ToString(const Anime::Services service); std::string ToString(const Anime::TitleLanguage language); std::string ToString(const Anime::ScoreFormat format); std::string ToLocalString(const Anime::ListStatus status); std::string ToLocalString(const Anime::SeriesFormat format); std::string ToLocalString(const Anime::SeriesSeason season); std::string ToLocalString(const Anime::SeriesStatus status); std::string ToLocalString(const Anime::Services service); std::string ToLocalString(const Anime::TitleLanguage language); std::string ToLocalString(const Anime::ScoreFormat language); Anime::ListStatus ToListStatus(const std::string& str); Anime::SeriesFormat ToSeriesFormat(const std::string& str); Anime::SeriesSeason ToSeriesSeason(const std::string& str); Anime::SeriesStatus ToSeriesStatus(const std::string& str); Anime::Services ToService(const std::string& str); Anime::TitleLanguage ToLanguage(const std::string& str); Anime::ScoreFormat ToScoreFormat(const std::string& str); } // namespace Translate #endif // __gui__translate__anime_h