Mercurial > minori
view src/core/anime_db.cc @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | d14f8e0e40c3 |
children | dd211ff68b36 |
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#include "core/anime_db.h" #include "core/anime.h" #include "core/filesystem.h" #include "core/json.h" #include "core/strings.h" #include "gui/translate/anilist.h" #include "gui/translate/anime.h" #include <QDate> #include <fstream> #include <exception> #include <iostream> namespace Anime { size_t Database::GetTotalAnimeAmount() { size_t total = 0; for (const auto& [id, anime] : items) if (anime.IsInUserList()) total++; return total; } size_t Database::GetListsAnimeAmount(ListStatus status) { if (status == ListStatus::NOT_IN_LIST) return 0; size_t total = 0; for (const auto& [id, anime] : items) if (anime.IsInUserList() && anime.GetUserStatus() == status) total++; return total; } size_t Database::GetTotalEpisodeAmount() { size_t total = 0; for (const auto& [id, anime] : items) if (anime.IsInUserList()) total += anime.GetUserRewatchedTimes() * anime.GetEpisodes() + anime.GetUserProgress(); return total; } /* Returns the total watched amount in minutes. */ size_t Database::GetTotalWatchedAmount() { size_t total = 0; for (const auto& [id, anime] : items) if (anime.IsInUserList()) total += anime.GetDuration() * anime.GetUserProgress() + anime.GetEpisodes() * anime.GetDuration() * anime.GetUserRewatchedTimes(); return total; } /* Returns the total planned amount in minutes. Note that we should probably limit progress to the amount of episodes, as AniList will let you set episode counts up to 32768. But that should rather be handled elsewhere. */ size_t Database::GetTotalPlannedAmount() { size_t total = 0; for (const auto& [id, anime] : items) if (anime.IsInUserList()) total += anime.GetDuration() * (anime.GetEpisodes() - anime.GetUserProgress()); return total; } /* In Taiga this is called the mean, but "average" is what's primarily used in conversation, at least in the U.S. */ double Database::GetAverageScore() { double avg = 0; size_t amt = 0; for (const auto& [id, anime] : items) { if (anime.IsInUserList() && anime.GetUserScore()) { avg += anime.GetUserScore(); amt++; } } return avg / amt; } double Database::GetScoreDeviation() { double squares_sum = 0, avg = GetAverageScore(); size_t amt = 0; for (const auto& [id, anime] : items) { if (anime.IsInUserList() && anime.GetUserScore()) { squares_sum += std::pow(static_cast<double>(anime.GetUserScore()) - avg, 2); amt++; } } return (amt > 0) ? std::sqrt(squares_sum / amt) : 0; } template<typename T, typename U> static T get_lowest_in_map(const std::unordered_map<T, U>& map) { if (map.size() <= 0) return 0; T id = 0; U ret = std::numeric_limits<U>::max(); for (const auto& t : map) { if (t.second < ret) { ret = t.second; id = t.first; } } return id; } /* * TODO: separate this from the anime DB, * provide *some* sort of normalization */ int Database::GetAnimeFromTitle(const std::string& title) { if (title.empty()) return 0; for (const auto& [id, anime] : items) { if (anime.GetUserPreferredTitle() == title) return id; for (const auto& synonym : anime.GetTitleSynonyms()) if (synonym == title) return id; } return 0; } static bool GetListDataAsJSON(const Anime& anime, nlohmann::json& json) { if (!anime.IsInUserList()) return false; // clang-format off json = { {"status", Translate::ToString(anime.GetUserStatus())}, {"progress", anime.GetUserProgress()}, {"score", anime.GetUserScore()}, {"started", anime.GetUserDateStarted().GetAsAniListJson()}, {"completed", anime.GetUserDateCompleted().GetAsAniListJson()}, {"private", anime.GetUserIsPrivate()}, {"rewatched_times", anime.GetUserRewatchedTimes()}, {"rewatching", anime.GetUserIsRewatching()}, {"updated", anime.GetUserTimeUpdated()}, {"notes", anime.GetUserNotes()} }; // clang-format on return true; } static bool GetAnimeAsJSON(const Anime& anime, nlohmann::json& json) { // clang-format off json = { {"id", anime.GetId()}, {"title", { {"native", anime.GetNativeTitle()}, {"romaji", anime.GetRomajiTitle()}, {"english", anime.GetEnglishTitle()} }}, {"synonyms", anime.GetTitleSynonyms()}, {"episodes", anime.GetEpisodes()}, {"airing_status", Translate::ToString(anime.GetAiringStatus())}, {"air_date", anime.GetAirDate().GetAsAniListJson()}, {"genres", anime.GetGenres()}, {"producers", anime.GetProducers()}, {"format", Translate::ToString(anime.GetFormat())}, {"season", Translate::ToString(anime.GetSeason())}, {"audience_score", anime.GetAudienceScore()}, {"synopsis", anime.GetSynopsis()}, {"duration", anime.GetDuration()}, {"poster_url", anime.GetPosterUrl()} }; // clang-format on nlohmann::json user; if (GetListDataAsJSON(anime, user)) json.push_back({"list_data", user}); return true; } bool Database::GetDatabaseAsJSON(nlohmann::json& json) { for (const auto& [id, anime] : items) { nlohmann::json anime_json = {}; GetAnimeAsJSON(anime, anime_json); json.push_back(anime_json); } return true; } bool Database::SaveDatabaseToDisk() { std::filesystem::path db_path = Filesystem::GetAnimeDBPath(); Filesystem::CreateDirectories(db_path); std::ofstream db_file(db_path); if (!db_file) return false; nlohmann::json json = {}; if (!GetDatabaseAsJSON(json)) return false; db_file << std::setw(4) << json << std::endl; return true; } static bool ParseAnimeUserInfoJSON(const nlohmann::json& json, Anime& anime) { if (!anime.IsInUserList()) anime.AddToUserList(); anime.SetUserStatus(Translate::ToListStatus(JSON::GetString<std::string>(json, "/status"_json_pointer, ""))); anime.SetUserProgress(JSON::GetNumber(json, "/progress"_json_pointer, 0)); anime.SetUserScore(JSON::GetNumber(json, "/score"_json_pointer, 0)); anime.SetUserDateStarted(Date(JSON::GetValue(json, "/started"_json_pointer))); anime.SetUserDateCompleted(Date(JSON::GetValue(json, "/completed"_json_pointer))); anime.SetUserIsPrivate(JSON::GetBoolean(json, "/private"_json_pointer, false)); anime.SetUserRewatchedTimes(JSON::GetNumber(json, "/rewatched_times"_json_pointer, 0)); anime.SetUserIsRewatching(JSON::GetBoolean(json, "/rewatching"_json_pointer, false)); anime.SetUserTimeUpdated(JSON::GetNumber(json, "/updated"_json_pointer, 0)); anime.SetUserNotes(JSON::GetString<std::string>(json, "/notes"_json_pointer, "")); return true; } static bool ParseAnimeInfoJSON(const nlohmann::json& json, Database& database) { int id = JSON::GetNumber(json, "/id"_json_pointer, 0); if (!id) return false; Anime& anime = database.items[id]; anime.SetId(id); anime.SetNativeTitle(JSON::GetString<std::string>(json, "/title/native"_json_pointer, "")); anime.SetRomajiTitle(JSON::GetString<std::string>(json, "/title/romaji"_json_pointer, "")); anime.SetEnglishTitle(JSON::GetString<std::string>(json, "/title/english"_json_pointer, "")); anime.SetTitleSynonyms(JSON::GetArray<std::vector<std::string>>(json, "/synonyms"_json_pointer, {})); anime.SetEpisodes(JSON::GetNumber(json, "/episodes"_json_pointer, 0)); anime.SetAiringStatus( Translate::ToSeriesStatus(JSON::GetString<std::string>(json, "/airing_status"_json_pointer, ""))); anime.SetAirDate(Date(JSON::GetValue(json, "/air_date"_json_pointer))); anime.SetGenres(JSON::GetArray<std::vector<std::string>>(json, "/genres"_json_pointer, {})); anime.SetProducers(JSON::GetArray<std::vector<std::string>>(json, "/producers"_json_pointer, {})); anime.SetFormat(Translate::ToSeriesFormat(JSON::GetString<std::string>(json, "/format"_json_pointer, ""))); anime.SetSeason(Translate::ToSeriesSeason(JSON::GetString<std::string>(json, "/season"_json_pointer, ""))); anime.SetAudienceScore(JSON::GetNumber(json, "/audience_score"_json_pointer, 0)); anime.SetSynopsis(JSON::GetString<std::string>(json, "/synopsis"_json_pointer, "")); anime.SetDuration(JSON::GetNumber(json, "/duration"_json_pointer, 0)); anime.SetPosterUrl(JSON::GetString<std::string>(json, "/poster_url"_json_pointer, "")); if (json.contains("/list_data"_json_pointer) && json.at("/list_data"_json_pointer).is_object()) ParseAnimeUserInfoJSON(json.at("/list_data"_json_pointer), anime); return true; } bool Database::ParseDatabaseJSON(const nlohmann::json& json) { for (const auto& anime_json : json) ParseAnimeInfoJSON(anime_json, *this); return true; } bool Database::LoadDatabaseFromDisk() { std::filesystem::path db_path = Filesystem::GetAnimeDBPath(); Filesystem::CreateDirectories(db_path); std::ifstream db_file(db_path); if (!db_file) return false; /* When parsing, do NOT throw exceptions */ nlohmann::json json; try { json = json.parse(db_file); } catch (std::exception const& ex) { std::cerr << "[anime/db] Failed to parse JSON! " << ex.what() << std::endl; return false; } if (!ParseDatabaseJSON(json)) /* How */ return false; return true; } Database db; } // namespace Anime