Mercurial > minori
view src/gui/window.cc @ 201:8f6f8dd2eb23
dep/animia: finish kvm backend
dep/animia: cmake: don't use kvm on unsupported systems, use private and public includes properly
cmake: why are we defining target include directories twice?
author | paper@DavesDouble.local |
---|---|
date | Sun, 19 Nov 2023 19:13:28 -0500 |
parents | 79a2a24453fa |
children | c8375765f0fc |
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#include "gui/window.h" #include "core/anime_db.h" #include "core/config.h" #include "core/session.h" #include "core/strings.h" #include "gui/theme.h" #include "gui/dialog/about.h" #include "gui/dialog/settings.h" #include "gui/pages/anime_list.h" #include "gui/pages/history.h" #include "gui/pages/now_playing.h" #include "gui/pages/search.h" #include "gui/pages/seasons.h" #include "gui/pages/statistics.h" #include "gui/pages/torrents.h" #include "gui/widgets/sidebar.h" #include "services/services.h" #include "track/media.h" #include "anitomy/anitomy.h" #include <QActionGroup> #include <QApplication> #include <QDebug> #include <QFile> #include <QHBoxLayout> #include <QMainWindow> #include <QMenuBar> #include <QMessageBox> #include <QPlainTextEdit> #include <QStackedWidget> #include <QTextStream> #include <QThread> #include <QThreadPool> #include <QTimer> #include <QToolBar> #include <QToolButton> #ifdef MACOSX # include "sys/osx/dark_theme.h" #elif defined(WIN32) # include "sys/win32/dark_theme.h" #endif Q_DECLARE_METATYPE(std::vector<std::string>); class Thread : public QThread { Q_OBJECT public: Thread(QObject* object = nullptr) : QThread(object) {} private: void run() override { std::vector<std::string> files; Track::Media::GetCurrentlyPlaying(files); emit Done(files); } signals: void Done(const std::vector<std::string>& files); }; enum class Pages { NOW_PLAYING, ANIME_LIST, HISTORY, STATISTICS, SEARCH, SEASONS, TORRENTS }; MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent) { setWindowIcon(QIcon(":/favicon.png")); main_widget.reset(new QWidget(this)); /*QHBoxLayout* layout = */new QHBoxLayout(main_widget.get()); AddMainWidgets(); setCentralWidget(main_widget.get()); CreateBars(); NowPlayingPage* page = reinterpret_cast<NowPlayingPage*>(stack->widget(static_cast<int>(Pages::NOW_PLAYING))); qRegisterMetaType<std::vector<std::string>>(); QTimer* timer = new QTimer; timer->start(5000); connect(timer, &QTimer::timeout, this, [this, page] { Thread* thread = new Thread(this); connect(thread, &QThread::finished, thread, &QThread::deleteLater); connect(thread, &Thread::Done, this, [page](const std::vector<std::string>& files) { for (const auto& file : files) { anitomy::Anitomy anitomy; anitomy.Parse(Strings::ToWstring(file)); const auto& elements = anitomy.elements(); int id = Anime::db.GetAnimeFromTitle(Strings::ToUtf8String(elements.get(anitomy::kElementAnimeTitle))); if (id <= 0) continue; page->SetPlaying(Anime::db.items[id], elements); break; } }); thread->start(); }); } void MainWindow::AddMainWidgets() { int page = static_cast<int>(Pages::ANIME_LIST); if (sidebar.get()) { main_widget->layout()->removeWidget(sidebar.get()); sidebar.reset(); } if (stack.get()) { page = stack->currentIndex(); main_widget->layout()->removeWidget(stack.get()); } sidebar.reset(new SideBar(main_widget.get())); sidebar->setFixedWidth(128); sidebar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding); sidebar->AddItem(tr("Now Playing"), SideBar::CreateIcon(":/icons/16x16/film.png")); sidebar->AddSeparator(); sidebar->AddItem(tr("Anime List"), SideBar::CreateIcon(":/icons/16x16/document-list.png")); sidebar->AddItem(tr("History"), SideBar::CreateIcon(":/icons/16x16/clock-history-frame.png")); sidebar->AddItem(tr("Statistics"), SideBar::CreateIcon(":/icons/16x16/chart.png")); sidebar->AddSeparator(); sidebar->AddItem(tr("Search"), SideBar::CreateIcon(":/icons/16x16/magnifier.png")); sidebar->AddItem(tr("Seasons"), SideBar::CreateIcon(":/icons/16x16/calendar.png")); sidebar->AddItem(tr("Torrents"), SideBar::CreateIcon(":/icons/16x16/feed.png")); stack.reset(new QStackedWidget(main_widget.get())); stack->addWidget(new NowPlayingPage(main_widget.get())); stack->addWidget(new AnimeListPage(main_widget.get())); stack->addWidget(new HistoryPage(main_widget.get())); stack->addWidget(new StatisticsPage(main_widget.get())); stack->addWidget(new SearchPage(main_widget.get())); stack->addWidget(new SeasonsPage(main_widget.get())); stack->addWidget(new TorrentsPage(main_widget.get())); connect(sidebar.get(), &SideBar::CurrentItemChanged, stack.get(), &QStackedWidget::setCurrentIndex); sidebar->SetCurrentItem(page); main_widget->layout()->addWidget(sidebar.get()); main_widget->layout()->addWidget(stack.get()); } void MainWindow::CreateBars() { /* Menu Bar The notation of these might seem ugly at first, but it's actually very nice (just trust me). It makes it much easier to edit the lists and makes it clear if you're in submenu or not. */ QMenuBar* menubar = new QMenuBar(this); { /* File */ QMenu* menu = menubar->addMenu(tr("&File")); { QMenu* submenu = menu->addMenu(tr("&Library folders")); { QAction* action = submenu->addAction(tr("&Add new folder...")); } } { QAction* action = menu->addAction(tr("&Scan available episodes")); } menu->addSeparator(); // { // QAction* action = menu->addAction(tr("Play &next episode")); // action->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); // } // // { // QAction* action = menu->addAction(tr("Play &random episode")); // action->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_R)); // } menu->addSeparator(); { QAction* action = menu->addAction(tr("E&xit"), qApp, &QApplication::quit); } } { /* Services */ QMenu* menu = menubar->addMenu(tr("&Services")); { { QAction* action = menu->addAction(tr("Synchronize &list"), [this] { AsyncSynchronize(stack.get()); }); action->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_S)); } // menu->addSeparator(); // // { // /* AniList */ // QMenu* submenu = menu->addMenu(tr("&AniList")); // QAction* action = submenu->addAction(tr("Go to my &profile")); // action = submenu->addAction(tr("Go to my &stats")); // } // // { // /* Kitsu */ // QMenu* submenu = menu->addMenu(tr("&Kitsu")); // QAction* action = submenu->addAction(tr("Go to my &feed")); // action = submenu->addAction(tr("Go to my &library")); // action = submenu->addAction(tr("Go to my &profile")); // } // { // QMenu* submenu = menu->addMenu(tr("&MyAnimeList")); // QAction* action = submenu->addAction(tr("Go to my p&anel")); // action = submenu->addAction(tr("Go to my &profile")); // action = submenu->addAction(tr("Go to my &history")); // } } } { /* Tools */ QMenu* menu = menubar->addMenu(tr("&Tools")); // { // /* Export anime list */ // QMenu* submenu = menu->addMenu(tr("&Export anime list")); // // { // /* Markdown export */ // QAction* action = submenu->addAction(tr("Export as &Markdown...")); // } // // { // /* XML export */ // QAction* action = submenu->addAction(tr("Export as MyAnimeList &XML...")); // } // } // menu->addSeparator(); // // { // QAction* action = menu->addAction(tr("Enable anime &recognition")); // action->setCheckable(true); // } // // { // QAction* action = menu->addAction(tr("Enable auto &sharing")); // action->setCheckable(true); // } // // { // QAction* action = menu->addAction(tr("Enable &auto synchronization")); // action->setCheckable(true); // } // // menu->addSeparator(); { QAction* action = menu->addAction(tr("&Settings"), [this] { SettingsDialog dialog(this); dialog.exec(); }); action->setMenuRole(QAction::PreferencesRole); } } { /* View */ QMenu* menu = menubar->addMenu(tr("&View")); { /* Pages... */ std::map<QAction*, int> page_to_index_map = {}; QActionGroup* pages_group = new QActionGroup(this); pages_group->setExclusive(true); { QAction* action = pages_group->addAction(menu->addAction(tr("&Now Playing"))); action->setCheckable(true); page_to_index_map[action] = 0; } { QAction* action = pages_group->addAction(menu->addAction(tr("&Anime List"))); action->setCheckable(true); action->setChecked(true); page_to_index_map[action] = 1; } { QAction* action = pages_group->addAction(menu->addAction(tr("&History"))); action->setCheckable(true); page_to_index_map[action] = 2; } { QAction* action = pages_group->addAction(menu->addAction(tr("&Statistics"))); action->setCheckable(true); page_to_index_map[action] = 3; } { QAction* action = pages_group->addAction(menu->addAction(tr("S&earch"))); action->setCheckable(true); page_to_index_map[action] = 4; } { QAction* action = pages_group->addAction(menu->addAction(tr("Se&asons"))); action->setCheckable(true); page_to_index_map[action] = 5; } { QAction* action = pages_group->addAction(menu->addAction(tr("&Torrents"))); action->setCheckable(true); page_to_index_map[action] = 6; } /* pain in my ass */ connect(sidebar.get(), &SideBar::CurrentItemChanged, this, [pages_group](int index) { pages_group->actions()[index]->setChecked(true); }); connect(pages_group, &QActionGroup::triggered, this, [this, page_to_index_map](QAction* action) { sidebar->SetCurrentItem(page_to_index_map.at(action)); }); } menu->addSeparator(); // { // QAction* action = menu->addAction(tr("Show sidebar")); // } } { /* Help */ QMenu* menu = menubar->addMenu(tr("&Help")); { /* About Minori */ menu->addAction(tr("&About Minori"), this, [this] { AboutWindow dialog(this); dialog.exec(); }); } { /* About Qt */ QAction* action = menu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt); action->setMenuRole(QAction::AboutQtRole); } } /* QMainWindow will delete the old one for us, according to the docs */ setMenuBar(menubar); /* Toolbar */ /* remove old toolbar(s) */ /* the empty QString() is a Qt 5 wart... */ for (QToolBar*& t : findChildren<QToolBar*>(QString(), Qt::FindDirectChildrenOnly)) { removeToolBar(t); delete t; } { /* Toolbar */ QToolBar* toolbar = new QToolBar(this); toolbar->addAction(QIcon(":/icons/24x24/arrow-circle-double-135.png"), tr("&Synchronize"), [this] { AsyncSynchronize(stack.get()); }); toolbar->addSeparator(); { QToolButton* button = new QToolButton(toolbar); { QMenu* menu = new QMenu(button); QAction* action = menu->addAction(tr("...")); button->setMenu(menu); } button->setIcon(QIcon(":/icons/24x24/folder-open.png")); button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(button); } { QToolButton* button = new QToolButton(toolbar); { QMenu* menu = new QMenu(button); QAction* action = menu->addAction(tr("...")); button->setMenu(menu); } button->setIcon(QIcon(":/icons/24x24/application-export.png")); button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(button); } toolbar->addSeparator(); toolbar->addAction(QIcon(":/icons/24x24/gear.png"), tr("S&ettings"), [this] { SettingsDialog dialog(this); dialog.exec(); }); addToolBar(toolbar); } } void MainWindow::SetActivePage(QWidget* page) { this->setCentralWidget(page); } void MainWindow::AsyncSynchronize(QStackedWidget* stack) { if (session.config.service == Anime::Services::NONE) { QMessageBox msg; msg.setWindowTitle(tr("Error synchronizing with service!")); msg.setText(tr("It seems you haven't yet selected a service to use.")); msg.setInformativeText(tr("Would you like to select one now?")); msg.setStandardButtons(QMessageBox::Yes | QMessageBox::No); msg.setDefaultButton(QMessageBox::Yes); int ret = msg.exec(); if (ret == QMessageBox::Yes) { SettingsDialog dialog; dialog.exec(); } } QThreadPool::globalInstance()->start([stack] { Services::Synchronize(); reinterpret_cast<AnimeListPage*>(stack->widget(static_cast<int>(Pages::ANIME_LIST)))->Refresh(); }); } void MainWindow::RetranslateUI() { /* This kinda sucks but nobody's really going to be changing the application language all the time :p */ setUpdatesEnabled(false); AddMainWidgets(); CreateBars(); setUpdatesEnabled(true); } void MainWindow::changeEvent(QEvent* event) { if (event) { /* is this really necessary */ switch (event->type()) { // this event is send if a translator is loaded case QEvent::LanguageChange: RetranslateUI(); break; default: break; } } QMainWindow::changeEvent(event); } void MainWindow::showEvent(QShowEvent* event) { QMainWindow::showEvent(event); #ifdef WIN32 /* Technically this *should* be session.config.theme.IsInDarkTheme() && win32::IsInDarkTheme() but I prefer the title bar being black even when light mode is enabled :/ */ win32::SetTitleBarsToBlack(session.config.theme.IsInDarkTheme()); #endif } void MainWindow::closeEvent(QCloseEvent* event) { session.config.Save(); event->accept(); } #include "gui/moc_window.cpp" #include "gui/window.moc"