Mercurial > minori
view include/gui/window.h @ 187:9613d72b097e
*: multiple performance improvements
like marking `static const` when it makes sense...
date: change old stupid heap-based method to a structure which should
make copying the thing actually make a copy.
also many performance-based changes, like removing the std::tie
dependency and forward-declaring nlohmann json
*: replace every instance of QString::fromUtf8 to Strings::ToQString.
the main difference is that our function will always convert exactly
what is in the string, while some other times it would only convert
up to the nearest NUL byte
author | Paper <mrpapersonic@gmail.com> |
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date | Wed, 06 Dec 2023 13:43:54 -0500 |
parents | c8375765f0fc |
children | 4d461ef7d424 |
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#ifndef __window_h #define __window_h #include "core/config.h" #include <QMainWindow> #include <memory> /* *could* be forward-declared, but this causes any file that #includes this to have to #include these as well due to unique_ptr */ #include <QWidget> #include <QStackedWidget> #include <QCloseEvent> #include <QThread> #include "gui/widgets/sidebar.h" Q_DECLARE_METATYPE(std::vector<std::string>); class PlayingThread : public QThread { Q_OBJECT public: PlayingThread(QObject* object = nullptr) : QThread(object) {} private: void run() override; signals: void Done(const std::vector<std::string>& files); }; class MainWindow final : public QMainWindow { Q_OBJECT public: MainWindow(QWidget* parent = nullptr); void SetActivePage(QWidget* page); void CreateBars(); void AddMainWidgets(); void RetranslateUI(); void AsyncSynchronize(QStackedWidget* stack); void changeEvent(QEvent* event) override; void showEvent(QShowEvent* event) override; void closeEvent(QCloseEvent* event) override; private: std::unique_ptr<QWidget> main_widget = nullptr; std::unique_ptr<QStackedWidget> stack = nullptr; std::unique_ptr<SideBar> sidebar = nullptr; std::unique_ptr<PlayingThread> thread = nullptr; }; #endif // __window_h