Mercurial > minori
view src/core/config.cc @ 187:9613d72b097e
*: multiple performance improvements
like marking `static const` when it makes sense...
date: change old stupid heap-based method to a structure which should
make copying the thing actually make a copy.
also many performance-based changes, like removing the std::tie
dependency and forward-declaring nlohmann json
*: replace every instance of QString::fromUtf8 to Strings::ToQString.
the main difference is that our function will always convert exactly
what is in the string, while some other times it would only convert
up to the nearest NUL byte
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Wed, 06 Dec 2023 13:43:54 -0500 |
parents | 62e336597bb7 |
children | bc1ae1810855 |
line wrap: on
line source
/** * config.cpp: * parses the config... lol **/ #include "core/config.h" #include "core/strings.h" #include "core/anime.h" #include "core/ini.h" #include "core/filesystem.h" #include "core/json.h" #include "gui/translate/anime.h" #include "gui/translate/config.h" #include "animia/player.h" #include <algorithm> #include <cstdlib> #include <cstring> #include <filesystem> #include <fstream> #include <limits.h> #include <QFile> #include <QTextStream> /* I'll use an INI-based config file instead of using an XML file like Taiga. */ int Config::Load() { std::filesystem::path cfg_path = Filesystem::GetConfigPath(); mINI::INIFile file(cfg_path.string()); mINI::INIStructure ini; file.read(ini); service = Translate::ToService(INI::GetIniValue<std::string>(ini, "General", "Service", "None")); anime_list.score_format = Translate::ToScoreFormat(INI::GetIniValue<std::string>(ini, "Anime List", "Score format", "POINT_100")); anime_list.language = Translate::ToLanguage(INI::GetIniValue<std::string>(ini, "Anime List", "Title language", "Romaji")); anime_list.display_aired_episodes = INI::GetIniValue<bool>(ini, "Anime List", "Display only aired episodes", true); anime_list.display_available_episodes = INI::GetIniValue<bool>(ini, "Anime List", "Display only available episodes in library", true); anime_list.highlight_anime_if_available = INI::GetIniValue<bool>(ini, "Anime List", "Highlight anime if available", true); if (anime_list.highlight_anime_if_available) // sanity check anime_list.highlighted_anime_above_others = INI::GetIniValue<bool>(ini, "Anime List", "Display highlighted anime above others", false); else anime_list.highlighted_anime_above_others = false; auth.anilist.auth_token = INI::GetIniValue<std::string>(ini, "Authentication/AniList", "Auth Token", ""); auth.anilist.user_id = INI::GetIniValue<int>(ini, "Authentication/AniList", "User ID", 0); torrents.feed_link = INI::GetIniValue<std::string>(ini, "Torrents", "RSS feed", "https://www.tokyotosho.info/rss.php?filter=1,11&zwnj=0"); recognition.detect_media_players = INI::GetIniValue<bool>(ini, "Recognition", "Detect media players", true); /* lots of dumb logic to import the player data */ { /* load the player data */ QFile f(":/players.anisthesia"); if (!f.exists()) return false; f.open(QFile::ReadOnly | QFile::Text); QTextStream ts(&f); std::vector<animia::Player> players; if (!animia::ParsePlayersData(Strings::ToUtf8String(ts.readAll()), players)) return false; recognition.players.reserve(players.size()); for (const auto& player : players) recognition.players.push_back({true, player}); } for (auto& [enabled, player] : recognition.players) { switch (player.type) { default: case animia::PlayerType::Default: enabled = INI::GetIniValue<bool>(ini, "Recognition/Players", player.name, true); break; case animia::PlayerType::WebBrowser: enabled = INI::GetIniValue<bool>(ini, "Recognition/Browsers", player.name, true); break; } } /* ew */ locale.SetActiveLocale(QLocale(Strings::ToQString(INI::GetIniValue<std::string>(ini, "General", "Locale", "en_US")))); theme.SetTheme(Translate::ToTheme(INI::GetIniValue<std::string>(ini, "Appearance", "Theme", "Default"))); return 0; } int Config::Save() const { std::filesystem::path cfg_path = Filesystem::GetConfigPath(); Filesystem::CreateDirectories(cfg_path); mINI::INIFile file(cfg_path.string()); mINI::INIStructure ini; INI::SetIniValue(ini, "General", "Service", service); INI::SetIniValue(ini, "General", "Locale", locale.GetLocale().name()); INI::SetIniValue(ini, "Anime List", "Score format", Translate::ToString(anime_list.score_format)); INI::SetIniValue(ini, "Anime List", "Title language", anime_list.language); INI::SetIniValue(ini, "Anime List", "Display only aired episodes", anime_list.display_aired_episodes); INI::SetIniValue(ini, "Anime List", "Display only available episodes in library", anime_list.display_available_episodes); INI::SetIniValue(ini, "Anime List", "Highlight anime if available", anime_list.highlight_anime_if_available); INI::SetIniValue(ini, "Anime List", "Display highlighted anime above others", anime_list.highlighted_anime_above_others); INI::SetIniValue(ini, "Authentication/AniList", "Auth Token", auth.anilist.auth_token); INI::SetIniValue(ini, "Authentication/AniList", "User ID", auth.anilist.user_id); INI::SetIniValue(ini, "Appearance", "Theme", theme.GetTheme()); INI::SetIniValue(ini, "Torrents", "RSS feed", torrents.feed_link); INI::SetIniValue(ini, "Recognition", "Detect media players", recognition.detect_media_players); for (const auto& [enabled, player] : recognition.players) { switch (player.type) { default: case animia::PlayerType::Default: INI::SetIniValue(ini, "Recognition/Players", player.name, enabled); break; case animia::PlayerType::WebBrowser: INI::SetIniValue(ini, "Recognition/Browsers", player.name, enabled); break; } } file.write(ini); return 0; }