Mercurial > minori
view src/gui/pages/now_playing.cc @ 187:9613d72b097e
*: multiple performance improvements
like marking `static const` when it makes sense...
date: change old stupid heap-based method to a structure which should
make copying the thing actually make a copy.
also many performance-based changes, like removing the std::tie
dependency and forward-declaring nlohmann json
*: replace every instance of QString::fromUtf8 to Strings::ToQString.
the main difference is that our function will always convert exactly
what is in the string, while some other times it would only convert
up to the nearest NUL byte
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Wed, 06 Dec 2023 13:43:54 -0500 |
parents | bc8d2ccff09c |
children | 4d461ef7d424 |
line wrap: on
line source
#include "gui/pages/now_playing.h" #include "core/anime_db.h" #include "core/strings.h" #include "gui/widgets/anime_info.h" #include "gui/widgets/text.h" #include "gui/widgets/poster.h" #include <QLabel> #include <QStackedWidget> #include <QHBoxLayout> #include <QVBoxLayout> #include <QWidget> #include "anitomy/anitomy.h" namespace NowPlayingPages { class Default : public QWidget { Q_OBJECT public: Default(QWidget* parent = nullptr); }; class Playing : public QWidget { Q_OBJECT public: Playing(QWidget* parent = nullptr); void SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info); int GetPlayingAnime(); private: int _id = 0; int _episode = 0; std::unique_ptr<QWidget> _main = nullptr; std::unique_ptr<TextWidgets::Title> _title = nullptr; std::unique_ptr<AnimeInfoWidget> _info = nullptr; std::unique_ptr<QWidget> _sidebar = nullptr; std::unique_ptr<Poster> _poster = nullptr; }; Default::Default(QWidget* parent) : QWidget(parent) { QVBoxLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); TextWidgets::Title* title = new TextWidgets::Title(tr("Now Playing"), this); layout->addWidget(title); layout->addStretch(); } Playing::Playing(QWidget* parent) : QWidget(parent) { QHBoxLayout* layout = new QHBoxLayout(this); _main.reset(new QWidget(this)); _main->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); QVBoxLayout* main_layout = new QVBoxLayout(_main.get()); main_layout->setContentsMargins(0, 0, 0, 0); _title.reset(new TextWidgets::Title("", _main.get())); main_layout->addWidget(_title.get()); _info.reset(new AnimeInfoWidget(_main.get())); _info->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); _info->layout()->setContentsMargins(0, 0, 0, 0); main_layout->addWidget(_info.get()); /* "sidebar", includes... just the anime image :) */ _sidebar.reset(new QWidget(this)); QVBoxLayout* sidebar_layout = new QVBoxLayout(_sidebar.get()); sidebar_layout->setContentsMargins(0, 0, 0, 0); _poster.reset(new Poster(_sidebar.get())); sidebar_layout->addWidget(_poster.get()); sidebar_layout->addStretch(); layout->addWidget(_sidebar.get()); layout->addWidget(_main.get()); layout->setSpacing(10); layout->setContentsMargins(0, 0, 0, 0); } int Playing::GetPlayingAnime() { return _id; } void Playing::SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info) { if (_id == anime.GetId() && _episode == Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber)))) return; _id = anime.GetId(); _episode = Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber))); _title->SetText(Strings::ToQString(anime.GetUserPreferredTitle())); _info->SetAnime(anime); _poster->SetAnime(anime); updateGeometry(); } } // namespace NowPlayingPages NowPlayingPage::NowPlayingPage(QWidget* parent) : QFrame(parent) { QVBoxLayout* layout = new QVBoxLayout(this); setFrameShape(QFrame::Box); setFrameShadow(QFrame::Sunken); setAutoFillBackground(true); stack = new QStackedWidget(this); stack->addWidget(new NowPlayingPages::Default(stack)); stack->addWidget(new NowPlayingPages::Playing(stack)); layout->addWidget(stack); SetDefault(); } void NowPlayingPage::SetDefault() { stack->setCurrentIndex(0); } int NowPlayingPage::GetPlayingId() { return reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->GetPlayingAnime(); } void NowPlayingPage::SetPlaying(const Anime::Anime& anime, const anitomy::Elements& info) { reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->SetPlayingAnime(anime, info); stack->setCurrentIndex(1); updateGeometry(); } #include "gui/pages/moc_now_playing.cpp" #include "now_playing.moc"