view src/sys/osx/dark_theme.mm @ 179:9c4645100fec

osx: clean up includes, we do not need cocoa what we *do* need is the very basics that animia already depends on anyway. these are basically guaranteed to be on any macos system, making it fairly portable now... I haven't tested this :) I don't have a macos machine right now...
author Paper <mrpapersonic@gmail.com>
date Mon, 04 Dec 2023 12:03:36 -0500
parents 6d8da6e64d61
children
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#include "sys/osx/dark_theme.h"

#import <AppKit/AppKit.h>

namespace osx {

/* I remember clang giving a hissy fit when I tried simplifying this to just
 * a return; does it still do that?
*/
bool DarkThemeAvailable() {
	if (@available(macOS 10.14, *))
		return true;
	else
		return false;
}

bool IsInDarkTheme() {
	if (@available(macOS 10.14, *)) {
		auto appearance = [NSApp.effectiveAppearance
		    bestMatchFromAppearancesWithNames:@[ NSAppearanceNameAqua, NSAppearanceNameDarkAqua ]];
		return [appearance isEqualToString:NSAppearanceNameDarkAqua];
	}
	return false;
}

void SetToDarkTheme() {
	// https://stackoverflow.com/questions/55925862/how-can-i-set-my-os-x-application-theme-in-code
	if (@available(macOS 10.14, *)) {
		[NSApp setAppearance:[NSAppearance appearanceNamed:NSAppearanceNameDarkAqua]];
	}
}

void SetToLightTheme() {
	// https://stackoverflow.com/questions/55925862/how-can-i-set-my-os-x-application-theme-in-code
	if (@available(macOS 10.14, *)) {
		[NSApp setAppearance:[NSAppearance appearanceNamed:NSAppearanceNameAqua]];
	}
}

void SetToAutoTheme() {
	if (@available(macOS 10.14, *)) {
		[NSApp setAppearance:nil];
	}
}

} // namespace osx