Mercurial > minori
view dep/pugixml/scripts/premake4.lua @ 337:a7d4e5107531
dep/animone: REFACTOR ALL THE THINGS
1: animone now has its own syntax divergent from anisthesia,
making different platforms actually have their own sections
2: process names in animone are now called `comm' (this will
probably break things). this is what its called in bsd/linux
so I'm just going to use it everywhere
3: the X11 code now checks for the existence of a UTF-8 window title
and passes it if available
4: ANYTHING THATS NOT LINUX IS 100% UNTESTED AND CAN AND WILL BREAK!
I still actually need to test the bsd code. to be honest I'm probably
going to move all of the bsds into separate files because they're
all essentially different operating systems at this point
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Wed, 19 Jun 2024 12:51:15 -0400 |
parents | d10b6c6b432e |
children |
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-- Reset RNG seed to get consistent results across runs (i.e. XCode) math.randomseed(12345) local static = _ARGS[1] == 'static' local action = premake.action.current() if string.startswith(_ACTION, "vs") then if action then -- Disable solution generation function action.onsolution(sln) sln.vstudio_configs = premake.vstudio_buildconfigs(sln) end -- Rename output file function action.onproject(prj) local name = "%%_" .. _ACTION .. (static and "_static" or "") if static then for k, v in pairs(prj.project.__configs) do v.objectsdir = v.objectsdir .. "Static" end end if _ACTION == "vs2010" then premake.generate(prj, name .. ".vcxproj", premake.vs2010_vcxproj) else premake.generate(prj, name .. ".vcproj", premake.vs200x_vcproj) end end end elseif _ACTION == "codeblocks" then action.onsolution = nil function action.onproject(prj) premake.generate(prj, "%%_" .. _ACTION .. ".cbp", premake.codeblocks_cbp) end elseif _ACTION == "codelite" then action.onsolution = nil function action.onproject(prj) premake.generate(prj, "%%_" .. _ACTION .. ".project", premake.codelite_project) end end solution "pugixml" objdir(_ACTION) targetdir(_ACTION) if string.startswith(_ACTION, "vs") then if _ACTION ~= "vs2002" and _ACTION ~= "vs2003" then platforms { "x32", "x64" } configuration "x32" targetdir(_ACTION .. "/x32") configuration "x64" targetdir(_ACTION .. "/x64") end configurations { "Debug", "Release" } if static then configuration "Debug" targetsuffix "sd" configuration "Release" targetsuffix "s" else configuration "Debug" targetsuffix "d" end else if _ACTION == "xcode3" then platforms "universal" end configurations { "Debug", "Release" } configuration "Debug" targetsuffix "d" end project "pugixml" kind "StaticLib" language "C++" files { "../src/pugixml.hpp", "../src/pugiconfig.hpp", "../src/pugixml.cpp" } flags { "NoPCH", "NoMinimalRebuild", "NoEditAndContinue", "Symbols" } uuid "89A1E353-E2DC-495C-B403-742BE206ACED" configuration "Debug" defines { "_DEBUG" } configuration "Release" defines { "NDEBUG" } flags { "Optimize" } if static then configuration "*" flags { "StaticRuntime" } end