Mercurial > minori
view include/core/anime_db.h @ 337:a7d4e5107531
dep/animone: REFACTOR ALL THE THINGS
1: animone now has its own syntax divergent from anisthesia,
making different platforms actually have their own sections
2: process names in animone are now called `comm' (this will
probably break things). this is what its called in bsd/linux
so I'm just going to use it everywhere
3: the X11 code now checks for the existence of a UTF-8 window title
and passes it if available
4: ANYTHING THATS NOT LINUX IS 100% UNTESTED AND CAN AND WILL BREAK!
I still actually need to test the bsd code. to be honest I'm probably
going to move all of the bsds into separate files because they're
all essentially different operating systems at this point
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Wed, 19 Jun 2024 12:51:15 -0400 |
parents | b5d6c27c308f |
children |
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#ifndef MINORI_CORE_ANIME_DB_H_ #define MINORI_CORE_ANIME_DB_H_ #include "core/anime.h" #include "json/json_fwd.hpp" #include <string> #include <unordered_map> namespace Anime { class Database { public: std::unordered_map<int, Anime> items; size_t GetTotalAnimeAmount() const; size_t GetTotalEpisodeAmount() const; size_t GetTotalWatchedAmount() const; size_t GetTotalPlannedAmount() const; double GetAverageScore() const; double GetScoreDeviation() const; size_t GetListsAnimeAmount(ListStatus status) const; int LookupAnimeTitle(const std::string& title) const; bool GetDatabaseAsJSON(nlohmann::json& json) const; bool SaveDatabaseToDisk() const; bool ParseDatabaseJSON(const nlohmann::json& json); bool LoadDatabaseFromDisk(); /* These are here to make sure that our service IDs don't collide * and make the whole thing go boom. */ int GetUnusedId() const; int LookupServiceId(Service service, const std::string& id_to_find) const; int LookupServiceIdOrUnused(Service service, const std::string& id_to_find) const; /* when syncing we don't want to keep deleted anime */ void RemoveAllUserData(); std::vector<int> GetAllAnimeForSeason(Season season); }; extern Database db; } // namespace Anime #endif // MINORI_CORE_ANIME_DB_H_