view include/gui/pages/seasons.h @ 337:a7d4e5107531

dep/animone: REFACTOR ALL THE THINGS 1: animone now has its own syntax divergent from anisthesia, making different platforms actually have their own sections 2: process names in animone are now called `comm' (this will probably break things). this is what its called in bsd/linux so I'm just going to use it everywhere 3: the X11 code now checks for the existence of a UTF-8 window title and passes it if available 4: ANYTHING THATS NOT LINUX IS 100% UNTESTED AND CAN AND WILL BREAK! I still actually need to test the bsd code. to be honest I'm probably going to move all of the bsds into separate files because they're all essentially different operating systems at this point
author Paper <paper@paper.us.eu.org>
date Wed, 19 Jun 2024 12:51:15 -0400
parents b5d6c27c308f
children 6b0768158dcd
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#ifndef MINORI_GUI_PAGES_SEASONS_H_
#define MINORI_GUI_PAGES_SEASONS_H_

#include <QFrame>
#include <QThread>

#include "core/anime.h"
#include "core/date.h"

#include <utility>
#include <queue>

class QListWidget;
class QToolButton;

Q_DECLARE_METATYPE(Anime::Season);

class SeasonsPageSearchThread : public QThread {
	Q_OBJECT

public:
	SeasonsPageSearchThread(QObject* parent = nullptr);
	void AddToQueue(Anime::Season season);

protected:
	void run() override;

private:
	std::queue<Anime::Season> queue_;
	std::mutex queue_mutex_;

signals:
	void ReceivedSeason(Anime::Season season);
};

class SeasonsPage final : public QFrame {
	Q_OBJECT

public:
	SeasonsPage(QWidget* parent = nullptr);
	void SetSeason(Anime::Season season);
	void Refresh();

protected:
	QListWidget* buttons = nullptr;
	QToolButton* season_button = nullptr;

	Anime::Season season_;
};

#endif // MINORI_GUI_PAGES_SEASONS_H_