view src/gui/pages/now_playing.cc @ 337:a7d4e5107531

dep/animone: REFACTOR ALL THE THINGS 1: animone now has its own syntax divergent from anisthesia, making different platforms actually have their own sections 2: process names in animone are now called `comm' (this will probably break things). this is what its called in bsd/linux so I'm just going to use it everywhere 3: the X11 code now checks for the existence of a UTF-8 window title and passes it if available 4: ANYTHING THATS NOT LINUX IS 100% UNTESTED AND CAN AND WILL BREAK! I still actually need to test the bsd code. to be honest I'm probably going to move all of the bsds into separate files because they're all essentially different operating systems at this point
author Paper <paper@paper.us.eu.org>
date Wed, 19 Jun 2024 12:51:15 -0400
parents b82841e76e79
children 6b0768158dcd
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#include "gui/pages/now_playing.h"
#include "core/anime_db.h"
#include "core/strings.h"
#include "gui/widgets/anime_info.h"
#include "gui/widgets/poster.h"
#include "gui/widgets/text.h"

#include <QHBoxLayout>
#include <QLabel>
#include <QStackedWidget>
#include <QVBoxLayout>
#include <QWidget>

#include "anitomy/anitomy.h"

namespace NowPlayingPages {

Default::Default(QWidget* parent) : QWidget(parent) {
	QVBoxLayout* layout = new QVBoxLayout(this);
	layout->setContentsMargins(0, 0, 0, 0);

	TextWidgets::Title* title = new TextWidgets::Title(tr("Now Playing"), this);
	layout->addWidget(title);

	layout->addStretch();
}

Playing::Playing(QWidget* parent) : QWidget(parent) {
	QHBoxLayout* layout = new QHBoxLayout(this);

	_main.reset(new QWidget(this));
	_main->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);

	QVBoxLayout* main_layout = new QVBoxLayout(_main.get());
	main_layout->setContentsMargins(0, 0, 0, 0);

	_title.reset(new TextWidgets::Title("", _main.get()));
	main_layout->addWidget(_title.get());

	_info.reset(new AnimeInfoWidget(_main.get()));
	_info->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
	_info->layout()->setContentsMargins(0, 0, 0, 0);
	main_layout->addWidget(_info.get());

	/* "sidebar", includes... just the anime image :) */
	_sidebar.reset(new QWidget(this));
	QVBoxLayout* sidebar_layout = new QVBoxLayout(_sidebar.get());
	sidebar_layout->setContentsMargins(0, 0, 0, 0);

	_poster.reset(new Poster(_sidebar.get()));
	sidebar_layout->addWidget(_poster.get());

	sidebar_layout->addStretch();

	layout->addWidget(_sidebar.get());
	layout->addWidget(_main.get());
	layout->setSpacing(10);
	layout->setContentsMargins(0, 0, 0, 0);
}

int Playing::GetPlayingAnime() {
	return _id;
}

void Playing::SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info) {
	if (_id == anime.GetId()
		&& _episode == Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber))))
		return;
	_id = anime.GetId();
	_episode = Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber)));
	_title->SetText(Strings::ToQString(anime.GetUserPreferredTitle()));
	_info->SetAnime(anime);
	_poster->SetAnime(anime);

	updateGeometry();
}

} // namespace NowPlayingPages

NowPlayingPage::NowPlayingPage(QWidget* parent) : QFrame(parent) {
	setBackgroundRole(QPalette::Base);
	QVBoxLayout* layout = new QVBoxLayout(this);

	setFrameShape(QFrame::Box);
	setFrameShadow(QFrame::Sunken);
	setAutoFillBackground(true);

	stack = new QStackedWidget(this);
	stack->addWidget(new NowPlayingPages::Default(stack));
	stack->addWidget(new NowPlayingPages::Playing(stack));
	layout->addWidget(stack);

	SetDefault();
}

void NowPlayingPage::SetDefault() {
	stack->setCurrentIndex(0);
}

int NowPlayingPage::GetPlayingId() {
	return reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->GetPlayingAnime();
}

void NowPlayingPage::SetPlaying(const Anime::Anime& anime, const anitomy::Elements& info) {
	reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->SetPlayingAnime(anime, info);
	stack->setCurrentIndex(1);
	updateGeometry();
}