Mercurial > minori
view src/gui/pages/seasons.cc @ 337:a7d4e5107531
dep/animone: REFACTOR ALL THE THINGS
1: animone now has its own syntax divergent from anisthesia,
making different platforms actually have their own sections
2: process names in animone are now called `comm' (this will
probably break things). this is what its called in bsd/linux
so I'm just going to use it everywhere
3: the X11 code now checks for the existence of a UTF-8 window title
and passes it if available
4: ANYTHING THATS NOT LINUX IS 100% UNTESTED AND CAN AND WILL BREAK!
I still actually need to test the bsd code. to be honest I'm probably
going to move all of the bsds into separate files because they're
all essentially different operating systems at this point
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Wed, 19 Jun 2024 12:51:15 -0400 |
parents | b5d6c27c308f |
children | 6b0768158dcd |
line wrap: on
line source
#include "gui/pages/seasons.h" #include "core/anime_db.h" #include "core/strings.h" #include "gui/widgets/anime_button.h" #include "gui/translate/anime.h" #include "services/services.h" #include <QDate> #include <QFrame> #include <QListWidget> #include <QListWidgetItem> #include <QMenu> #include <QToolBar> #include <QToolButton> #include <QVBoxLayout> SeasonsPageSearchThread::SeasonsPageSearchThread(QObject* parent) : QThread(parent) { } void SeasonsPageSearchThread::AddToQueue(Anime::Season season) { queue_mutex_.lock(); queue_.push(season); queue_mutex_.unlock(); } void SeasonsPageSearchThread::run() { queue_mutex_.lock(); while (!queue_.empty() && !isInterruptionRequested()) { Anime::Season season = queue_.front(); /* unlock the mutex for a long blocking operation, so items * can be added without worry */ queue_mutex_.unlock(); if (Services::GetSeason(season)) emit ReceivedSeason(season); queue_mutex_.lock(); queue_.pop(); } queue_mutex_.unlock(); } static SeasonsPageSearchThread search_thread_; /* ------------------------------------------------------------------------------------- */ static constexpr Date::Year GetClosestDecade(Date::Year year) { return year - (year % 10); } void SeasonsPage::Refresh() { setUpdatesEnabled(false); if (!buttons || !season_button) return; buttons->clear(); for (const auto& id : Anime::db.GetAllAnimeForSeason(season_)) { QListWidgetItem* item = new QListWidgetItem; AnimeButton* button = new AnimeButton(this); button->SetAnime(Anime::db.items[id]); item->setSizeHint(button->sizeHint()); buttons->addItem(item); buttons->setItemWidget(item, button); } season_button->setText(Strings::ToQString(Translate::ToLocalString(season_))); setUpdatesEnabled(true); } void SeasonsPage::SetSeason(Anime::Season season) { season_ = season; Refresh(); } SeasonsPage::SeasonsPage(QWidget* parent) : QFrame(parent) { setBackgroundRole(QPalette::Base); setFrameShape(QFrame::Box); setFrameShadow(QFrame::Sunken); QVBoxLayout* full_layout = new QVBoxLayout(this); { /* Toolbar */ QToolBar* toolbar = new QToolBar(this); toolbar->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); toolbar->setIconSize(QSize(16, 16)); toolbar->setMovable(false); { /* currently this is VERY hardcoded to en_US */ static constexpr Date::Year last_year = 1960; auto create_year_menu = [this](QWidget* parent, QMenu* parent_menu, Date::Year year){ const QString year_s = QString::number(year); QMenu* menu = new QMenu(year_s, parent); for (const auto& season : Anime::Season::Names) { QAction* action = menu->addAction(Strings::ToQString(Translate::ToLocalString(Anime::Season(season, year)))); connect(action, &QAction::triggered, this, [this, season, year] { SetSeason({season, year}); }); } parent_menu->addMenu(menu); }; auto create_decade_menu = [create_year_menu](QWidget* parent, QMenu* parent_menu, Date::Year decade) { QMenu* menu = new QMenu(QString::number(decade) + "s", parent); for (int i = 9; i >= 0; i--) create_year_menu(parent, menu, decade + i); parent_menu->addMenu(menu); }; /* we'll be extinct by the time this code breaks, so I guess it's fine :) */ const Date::Year current_year = static_cast<Date::Year>(QDate::currentDate().year()); const Date::Year year_before_collapse = GetClosestDecade(current_year) - 10; season_button = new QToolButton(toolbar); QMenu* full_season_menu = new QMenu(season_button); for (Date::Year c = current_year; c >= year_before_collapse; c--) create_year_menu(season_button, full_season_menu, c); full_season_menu->addSeparator(); for (Date::Year c = year_before_collapse - 10; c >= last_year; c -= 10) create_decade_menu(season_button, full_season_menu, c); season_button->setMenu(full_season_menu); season_button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(season_button); } toolbar->addSeparator(); { toolbar->addAction(QIcon(":/icons/16x16/arrow-circle-315.png"), tr("Refresh data"), [this]{ search_thread_.AddToQueue(season_); if (!search_thread_.isRunning()) search_thread_.start(); }); } toolbar->addSeparator(); { QToolButton* button = new QToolButton(toolbar); { /* links */ QMenu* menu = new QMenu(button); menu->addAction(tr("Airing status")); menu->addAction(tr("List status")); menu->addAction(tr("Type")); button->setMenu(menu); } button->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); button->setIcon(QIcon(":/icons/16x16/category.png")); button->setText(tr("Group by:")); button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(button); } { QToolButton* button = new QToolButton(toolbar); { /* links */ QMenu* menu = new QMenu(button); menu->addAction(tr("Airing date")); menu->addAction(tr("Episodes")); menu->addAction(tr("Popularity")); menu->addAction(tr("Score")); menu->addAction(tr("Title")); button->setMenu(menu); } button->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); button->setIcon(QIcon(":/icons/16x16/sort-quantity-descending.png")); button->setText(tr("Sort by:")); button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(button); } { QToolButton* button = new QToolButton(toolbar); { /* links */ QMenu* menu = new QMenu(button); menu->addAction(tr("Images")); menu->addAction(tr("Details")); button->setMenu(menu); } button->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); button->setIcon(QIcon(":/icons/16x16/ui-scroll-pane-detail.png")); button->setText(tr("View:")); button->setPopupMode(QToolButton::InstantPopup); toolbar->addWidget(button); } full_layout->addWidget(toolbar); } { QFrame* line = new QFrame(this); line->setFrameShape(QFrame::HLine); line->setFrameShadow(QFrame::Sunken); line->setLineWidth(1); full_layout->addWidget(line); } { buttons = new QListWidget(this); buttons->setFlow(QListView::LeftToRight); buttons->setWrapping(true); buttons->setContentsMargins(4, 4, 4, 4); buttons->setSpacing(2); buttons->setResizeMode(QListView::Adjust); full_layout->addWidget(buttons); } full_layout->setContentsMargins(0, 0, 0, 0); full_layout->setSpacing(0); connect(&search_thread_, &SeasonsPageSearchThread::ReceivedSeason, this, [this](Anime::Season season) { if (season == season_) Refresh(); }); /* Do NOT move this up in this function, buttons HAS to be initialized */ SetSeason({Anime::Season::Name::Summer, 2011U}); }