view dep/pugixml/docs/samples/character.xml @ 342:adb79bdde329

dep/animone: fix tons of issues for example, the window ID stuff was just... completely wrong. since we're supporting multiple different window systems, it *has* to be a union rather than just a single integer type. HWND is also not a DWORD, it's a pointer(!), so now it's stored as a std::uintptr_t. (this probably breaks things)
author Paper <paper@paper.us.eu.org>
date Thu, 20 Jun 2024 03:03:05 -0400
parents d10b6c6b432e
children
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<?xml version="1.0"?>
<network>
	<animation clip="idle" flags="loop" />
	<animation clip="run" flags="loop" />
	<animation clip="attack" />

	<?include transitions.xml?>
</network>