Mercurial > minori
view include/gui/locale.h @ 342:adb79bdde329
dep/animone: fix tons of issues
for example, the window ID stuff was just... completely wrong. since we're
supporting multiple different window systems, it *has* to be a union rather
than just a single integer type. HWND is also not a DWORD, it's a pointer(!),
so now it's stored as a std::uintptr_t.
(this probably breaks things)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Thu, 20 Jun 2024 03:03:05 -0400 |
parents | b1f625b0227c |
children |
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#ifndef MINORI_GUI_LOCALE_H_ #define MINORI_GUI_LOCALE_H_ #include <QLocale> #include <QTranslator> #include <memory> #include <string> #include <vector> namespace Locale { std::string GetLocaleFullName(const QLocale& locale); class Locale { public: Locale(); Locale(const std::string& name); QLocale GetLocale() const; std::vector<QLocale> GetAvailableLocales() const; void RefreshAvailableLocales(); // why would this ever be called? bool IsLocaleAvailable(const QLocale& locale) const; bool SetActiveLocale(const QLocale& locale); private: bool SwitchTranslator(QTranslator& translator, const QString& name); QTranslator _translator; QTranslator _translator_qt; QLocale _locale; std::vector<QLocale> _available_translations = {}; }; } // namespace Locale #endif // MINORI_GUI_LOCALE_H_