view src/track/media.cc @ 198:bc1ae1810855

dep/animia: switch from using classes to global functions the old idea was ok, but sort of hackish; this method doesn't use classes at all, and this way (especially important!) we can do wayland stuff AND x11 at the same time, which wasn't really possible without stupid workarounds in the other method
author Paper <mrpapersonic@gmail.com>
date Sun, 24 Dec 2023 02:59:42 -0500
parents 649786bae914
children d030b30526d5 2f5a9247e501
line wrap: on
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#include "track/media.h"
#include "core/filesystem.h"
#include "core/strings.h"
#include "core/session.h"

#include <QFile>
#include <QTextStream>

#include <string>
#include <unordered_map>
#include <vector>
#include <filesystem>

#include "animia.h"

namespace Track {
namespace Media {

static bool GetCurrentlyPlayingResults(std::vector<animia::Result>& results) {
	std::vector<animia::Player> players;

	players.reserve(session.config.recognition.players.size());
	for (const auto& [enabled, player] : session.config.recognition.players)
		if (enabled && player.type == animia::PlayerType::Default)
			players.push_back(player);

	if (!animia::GetResults(players, results))
		return false;

	return true;
}

/* meh */
bool GetCurrentlyPlaying(std::vector<std::string>& vec) {
	std::vector<animia::Result> results;

	if (!GetCurrentlyPlayingResults(results))
		return false;

	bool success = false;

	for (const auto& result : results) {
		for (const auto& media : result.media) {
			for (const auto& info : media.information) {
				switch (info.type) {
					case animia::MediaInfoType::File:
					case animia::MediaInfoType::Title:
						vec.push_back(std::filesystem::path(info.value).filename().string());
						success |= true;
					default:
						break;
				}
			}
		}
	}

	return success;
}

} // namespace Media
} // namespace Track