Mercurial > minori
view src/gui/pages/now_playing.cc @ 153:bd439dd6ffc5
*: make win stuff actually work, rename bsd.cc to xnu.cc
It's been OS X only for ages, and these functions are different between
most BSDs anyway
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Wed, 15 Nov 2023 13:28:18 -0500 |
parents | 6d8da6e64d61 |
children | d43d68408d3c |
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#include "gui/pages/now_playing.h" #include "core/anime_db.h" #include "core/strings.h" #include "gui/widgets/anime_info.h" #include "gui/widgets/text.h" #include "gui/widgets/poster.h" #include <QLabel> #include <QStackedWidget> #include <QHBoxLayout> #include <QVBoxLayout> #include <QWidget> /* WARNING: HACKY STUFF HERE The Now Playing page is designed to "switch" between these two sub-pages, using a QStackedWidget. This *could* be the best way to do this, but this feels very very stupid and I really don't like it */ namespace NowPlayingPages { class Default : public QWidget { Q_OBJECT public: Default(QWidget* parent = nullptr); }; class Playing : public QWidget { Q_OBJECT public: Playing(QWidget* parent = nullptr); void SetPlayingAnime(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info); int GetPlayingAnime(); private: int _id = 0; int _episode = 0; std::unique_ptr<QWidget> _main = nullptr; std::unique_ptr<TextWidgets::Title> _title = nullptr; std::unique_ptr<AnimeInfoWidget> _info = nullptr; std::unique_ptr<QWidget> _sidebar = nullptr; std::unique_ptr<Poster> _poster = nullptr; }; Default::Default(QWidget* parent) : QWidget(parent) { QVBoxLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); TextWidgets::Title* title = new TextWidgets::Title(tr("Now Playing"), this); layout->addWidget(title); layout->addStretch(); } Playing::Playing(QWidget* parent) : QWidget(parent) { QHBoxLayout* layout = new QHBoxLayout(this); _main.reset(new QWidget(this)); _main->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); QVBoxLayout* main_layout = new QVBoxLayout(_main.get()); main_layout->setContentsMargins(0, 0, 0, 0); _title.reset(new TextWidgets::Title("", _main.get())); main_layout->addWidget(_title.get()); _info.reset(new AnimeInfoWidget(_main.get())); _info->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); _info->layout()->setContentsMargins(0, 0, 0, 0); main_layout->addWidget(_info.get()); /* "sidebar", includes... just the anime image :) */ _sidebar.reset(new QWidget(this)); QVBoxLayout* sidebar_layout = new QVBoxLayout(_sidebar.get()); sidebar_layout->setContentsMargins(0, 0, 0, 0); _poster.reset(new Poster(_sidebar.get())); sidebar_layout->addWidget(_poster.get()); sidebar_layout->addStretch(); layout->addWidget(_sidebar.get()); layout->addWidget(_main.get()); layout->setSpacing(10); layout->setContentsMargins(0, 0, 0, 0); } int Playing::GetPlayingAnime() { return _id; } void Playing::SetPlayingAnime(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info) { if (_id == anime.GetId() && std::to_string(_episode) == info.at("episode")) return; _id = anime.GetId(); _episode = Strings::ToInt(info.at("episode")); _title->SetText(Strings::ToQString(anime.GetUserPreferredTitle())); _info->SetAnime(anime); _poster->SetAnime(anime); updateGeometry(); } } // namespace NowPlayingPages NowPlayingPage::NowPlayingPage(QWidget* parent) : QFrame(parent) { QVBoxLayout* layout = new QVBoxLayout(this); setFrameShape(QFrame::Box); setFrameShadow(QFrame::Sunken); setAutoFillBackground(true); stack = new QStackedWidget(this); stack->addWidget(new NowPlayingPages::Default(stack)); stack->addWidget(new NowPlayingPages::Playing(stack)); layout->addWidget(stack); SetDefault(); } void NowPlayingPage::SetDefault() { stack->setCurrentIndex(0); } int NowPlayingPage::GetPlayingId() { return reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->GetPlayingAnime(); } void NowPlayingPage::SetPlaying(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info) { reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->SetPlayingAnime(anime, info); stack->setCurrentIndex(1); updateGeometry(); } #include "gui/pages/moc_now_playing.cpp" #include "now_playing.moc"