Mercurial > minori
view src/track/media.cpp @ 75:d3e9310598b1
*: refactor some stuff
text: "TextParagraph"s are now called sections, because that's the
actual word for it :P
text: new classes: Line and OneLineSection, solves many problems with
paragraphs that are only one line long (ex. going out of bounds)
http: reworked http stuff to allow threaded get requests, also moved it
to its own file to (hopefully) remove clutter
eventually I'll make a threaded post request method and use that in
the "basic" function
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Wed, 04 Oct 2023 01:42:30 -0400 |
parents | fe719c109dbc |
children | 3364fadc8a36 |
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#include "track/media.h" #include "core/filesystem.h" #include "core/strings.h" #include "animia.h" #include "anitomy/anitomy.h" #include <string> #include <vector> namespace Track { namespace Media { Filesystem::Path GetCurrentPlaying() { /* getting all open files */ std::vector<int> pids = Animia::get_all_pids(); for (int i : pids) { if (Animia::get_process_name(i) == "mpc-hc64.exe") { std::vector<std::string> files = Animia::filter_system_files(Animia::get_open_files(i)); for (std::string s : files) { Filesystem::Path p(s); if (p.Extension() == "mkv") return p; } } } return Filesystem::Path(); } std::string GetFileTitle(Filesystem::Path path) { anitomy::Anitomy anitomy; anitomy.Parse(Strings::ToWstring(path.Basename())); const auto& elements = anitomy.elements(); return Strings::ToUtf8String(elements.get(anitomy::kElementAnimeTitle)); } } // namespace Media } // namespace Track