Mercurial > minori
view include/gui/widgets/text.h @ 64:fe719c109dbc
*: update
1. add media tracking ability, and it displays info on the `now playing` page
2. the `now playing` page now actually shows something
3. renamed every page class to be more accurate to what it is
4. ...
author | Paper <mrpapersonic@gmail.com> |
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date | Sun, 01 Oct 2023 23:15:43 -0400 |
parents | 3d2decf093bb |
children | 27a19dd6cba1 |
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#ifndef __gui__ui_utils_h #define __gui__ui_utils_h #include <QFrame> #include <QLabel> #include <QPlainTextEdit> #include <QSize> #include <QString> #include <QWidget> namespace TextWidgets { class Header : public QWidget { Q_OBJECT public: Header(QString title, QWidget* parent = nullptr); void SetText(QString title); private: QLabel* static_text_title; QFrame* static_text_line; }; class Paragraph : public QPlainTextEdit { Q_OBJECT public: Paragraph(QString text, QWidget* parent = nullptr); void SetText(QString text); QSize minimumSizeHint() const override; QSize sizeHint() const override; }; /* technically a paragraph and a heading is actually a "section", but that name is equally as confusing as "text paragraph". */ class TextParagraph : public QWidget { Q_OBJECT public: TextParagraph(QString title, QString data, QWidget* parent = nullptr); Header* GetHeader(); Paragraph* GetParagraph(); private: Header* header; Paragraph* paragraph; }; class LabelledTextParagraph : public QWidget { Q_OBJECT public: LabelledTextParagraph(QString title, QString label, QString data, QWidget* parent = nullptr); Header* GetHeader(); Paragraph* GetLabels(); Paragraph* GetParagraph(); private: Header* header; Paragraph* labels; Paragraph* paragraph; }; class SelectableTextParagraph : public QWidget { Q_OBJECT public: SelectableTextParagraph(QString title, QString data, QWidget* parent = nullptr); Header* GetHeader(); Paragraph* GetParagraph(); private: Header* header; Paragraph* paragraph; }; class Title : public Paragraph { Q_OBJECT public: Title(QString title, QWidget* parent = nullptr); }; } // namespace TextWidgets #endif // __gui__ui_utils_h