Mercurial > minori
changeset 386:e89901683d72 default tip
now_playing: don't reset the timer every 5 seconds
ahaha
| author | Paper <paper@tflc.us> |
|---|---|
| date | Thu, 06 Nov 2025 08:59:44 -0500 |
| parents | aa38b904de4f |
| children | |
| files | include/gui/pages/now_playing.h src/gui/pages/now_playing.cc |
| diffstat | 2 files changed, 8 insertions(+), 7 deletions(-) [+] |
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--- a/include/gui/pages/now_playing.h Thu Nov 06 08:58:05 2025 -0500 +++ b/include/gui/pages/now_playing.h Thu Nov 06 08:59:44 2025 -0500 @@ -43,7 +43,7 @@ public: Playing(QWidget* parent = nullptr); - void SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info); + bool SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info); int GetPlayingAnime(); int GetPlayingEpisode();
--- a/src/gui/pages/now_playing.cc Thu Nov 06 08:58:05 2025 -0500 +++ b/src/gui/pages/now_playing.cc Thu Nov 06 08:59:44 2025 -0500 @@ -44,7 +44,7 @@ main_layout->addWidget(&_title); - _info.setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); + _info.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); _info.layout()->setContentsMargins(0, 0, 0, 0); main_layout->addWidget(&_info); @@ -72,11 +72,11 @@ return _episode; } -void Playing::SetPlayingAnime(const Anime::Anime &anime, const anitomy::Elements &info) +bool Playing::SetPlayingAnime(const Anime::Anime &anime, const anitomy::Elements &info) { if (_id == anime.GetId() && _episode == Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber)))) - return; + return false; _id = anime.GetId(); _episode = Strings::ToInt(Strings::ToUtf8String(info.get(anitomy::kElementEpisodeNumber))); _title.SetText(anime.GetUserPreferredTitle()); @@ -84,6 +84,7 @@ _poster.SetAnime(anime); updateGeometry(); + return true; } } // namespace NowPlayingPages @@ -132,11 +133,11 @@ void NowPlayingPage::SetPlaying(const Anime::Anime &anime, const anitomy::Elements &info) { - playing_.SetPlayingAnime(anime, info); + if (playing_.SetPlayingAnime(anime, info)) + timer_ = session.uptime(); + stack_.setCurrentIndex(static_cast<int>(Subpages::Playing)); updateGeometry(); - - timer_ = session.uptime(); } void NowPlayingPage::TimerDone(void)
