Mercurial > vec
annotate src/impl/fallback.c @ 27:d00b95f95dd1 default tip
impl/arm/neon: it compiles again, but is untested
author | Paper <paper@tflc.us> |
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date | Mon, 25 Nov 2024 00:33:02 -0500 |
parents | 92156fe32755 |
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rev | line source |
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1 #include "vec/impl/fallback.h" |
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2 |
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3 #include <string.h> |
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4 |
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5 // Fallback implementations - this is what an implementation should use if it |
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6 // doesn't support a specific function *and* the actual representation in |
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7 // memory is unknown or yields incorrect results from the generic functions. |
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8 // This is *extremely* unlikely; for x86 the layout is exactly the same in |
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9 // memory as the generic functions (i.e. it is literally stored as an array of |
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impl/x86: add static assertions for alignment and size
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10 // integers). This is likely true for AltiVec and NEON as well, but those |
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11 // aren't tested for now. |
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12 |
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13 #define VEC_FALLBACK_OPERATION(op, sign, csign, bits, size) \ |
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14 do { \ |
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15 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(varr1); \ |
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16 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(varr2); \ |
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17 \ |
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18 v##sign##int##bits##x##size##_store_aligned(vec1, varr1); \ |
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19 v##sign##int##bits##x##size##_store_aligned(vec2, varr2); \ |
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20 \ |
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21 for (int i = 0; i < size; i++) varr1[i] = (op); \ |
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22 \ |
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23 return v##sign##int##bits##x##size##_load_aligned(varr1); \ |
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24 } while (0) |
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25 |
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26 #define VEC_FALLBACK_CMP(op, sign, csign, bits, size) \ |
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27 VEC_FALLBACK_OPERATION((varr1[i] op varr2[i]) ? VEC_UINT##bits##_MAX : 0, sign, csign, bits, size) |
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28 |
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29 #define VEC_FALLBACK_SHIFT(op, sign, csign, bits, size) \ |
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30 do { \ |
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31 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(varr1); \ |
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32 VUINT##bits##x##size##_ALIGNED_ARRAY(varr2); \ |
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33 \ |
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34 v##sign##int##bits##x##size##_store_aligned(vec1, varr1); \ |
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35 vuint##bits##x##size##_store_aligned(vec2, varr2); \ |
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36 \ |
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37 for (int i = 0; i < size; i++) varr1[i] = (op); \ |
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38 \ |
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39 return v##sign##int##bits##x##size##_load_aligned(varr1); \ |
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40 } while (0) |
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41 |
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42 #define VEC_DEFINE_FALLBACK_OPERATIONS_SIGN(sign, csign, bits, size) \ |
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43 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_splat(vec_##sign##int##bits x) \ |
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44 { \ |
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45 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(arr); \ |
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46 for (int i = 0; i < size; i++) arr[i] = x; \ |
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47 return v##sign##int##bits##x##size##_load_aligned(arr); \ |
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48 } \ |
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49 \ |
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50 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_load(const vec_##sign##int##bits in[size]) \ |
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51 { \ |
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52 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(arr); \ |
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53 memcpy(arr, in, sizeof(vec_##sign##int##bits) * size); \ |
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54 return v##sign##int##bits##x##size##_load_aligned(arr); \ |
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55 } \ |
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56 \ |
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57 void v##sign##int##bits##x##size##_fallback_store(v##sign##int##bits##x##size vec, vec_##sign##int##bits out[size]) \ |
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58 { \ |
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59 V##csign##INT##bits##x##size##_ALIGNED_ARRAY(arr); \ |
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60 v##sign##int##bits##x##size##_store_aligned(vec, arr); \ |
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61 memcpy(out, arr, sizeof(vec_##sign##int##bits) * size); \ |
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62 } \ |
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63 \ |
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64 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_add(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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65 { \ |
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66 VEC_FALLBACK_OPERATION(varr1[i] + varr2[i], sign, csign, bits, size); \ |
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67 } \ |
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68 \ |
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69 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_sub(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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70 { \ |
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71 VEC_FALLBACK_OPERATION(varr1[i] - varr2[i], sign, csign, bits, size); \ |
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72 } \ |
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73 \ |
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74 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_mul(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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75 { \ |
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76 VEC_FALLBACK_OPERATION(varr1[i] * varr2[i], sign, csign, bits, size); \ |
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77 } \ |
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78 \ |
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79 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_div(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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80 { \ |
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81 VEC_FALLBACK_OPERATION(varr2[i] ? (varr1[i] / varr2[i]) : 0, sign, csign, bits, size); \ |
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82 } \ |
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83 \ |
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84 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_avg(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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85 { \ |
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86 VEC_FALLBACK_OPERATION(vec_##sign##avg(varr1[i], varr2[i]), sign, csign, bits, size); \ |
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87 } \ |
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88 \ |
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89 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_and(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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90 { \ |
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91 VEC_FALLBACK_OPERATION(varr1[i] & varr2[i], sign, csign, bits, size); \ |
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92 } \ |
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93 \ |
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94 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_or(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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95 { \ |
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96 VEC_FALLBACK_OPERATION(varr1[i] | varr2[i], sign, csign, bits, size); \ |
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97 } \ |
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98 \ |
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99 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_xor(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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100 { \ |
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101 VEC_FALLBACK_OPERATION(varr1[i] ^ varr2[i], sign, csign, bits, size); \ |
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102 } \ |
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103 \ |
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104 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_not(v##sign##int##bits##x##size vec) \ |
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105 { \ |
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106 return v##sign##int##bits##x##size##_xor(vec, v##sign##int##bits##x##size##_splat((vec_##sign##int##bits)VEC_UINT##bits##_MAX)); \ |
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107 } \ |
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108 \ |
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109 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_cmplt(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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110 { \ |
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111 VEC_FALLBACK_CMP(<, sign, csign, bits, size); \ |
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112 } \ |
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113 \ |
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114 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_cmple(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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115 { \ |
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116 VEC_FALLBACK_CMP(<=, sign, csign, bits, size); \ |
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117 } \ |
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118 \ |
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119 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_cmpeq(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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120 { \ |
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121 VEC_FALLBACK_CMP(==, sign, csign, bits, size); \ |
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122 } \ |
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123 \ |
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124 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_cmpge(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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125 { \ |
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126 VEC_FALLBACK_CMP(>=, sign, csign, bits, size); \ |
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127 } \ |
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128 \ |
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129 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_cmpgt(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ |
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130 { \ |
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131 VEC_FALLBACK_CMP(>, sign, csign, bits, size); \ |
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132 } \ |
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133 \ |
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134 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_lshift(v##sign##int##bits##x##size vec1, vuint##bits##x##size vec2) \ |
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135 { \ |
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136 VEC_FALLBACK_SHIFT(vec_##sign##lshift(varr1[i], varr2[i]), sign, csign, bits, size); \ |
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137 } \ |
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138 \ |
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139 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_rshift(v##sign##int##bits##x##size vec1, vuint##bits##x##size vec2) \ |
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140 { \ |
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141 VEC_FALLBACK_SHIFT(vec_##sign##rshift(varr1[i], varr2[i]), sign, csign, bits, size); \ |
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142 } \ |
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143 \ |
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144 v##sign##int##bits##x##size v##sign##int##bits##x##size##_fallback_lrshift(v##sign##int##bits##x##size vec1, vuint##bits##x##size vec2) \ |
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145 { \ |
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146 VEC_FALLBACK_SHIFT(vec_lrshift((vec_uint##bits)varr1[i], varr2[i]), sign, csign, bits, size); \ |
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147 } |
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148 |
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149 #define VEC_DEFINE_FALLBACK_OPERATIONS(bits, size) \ |
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150 VEC_DEFINE_FALLBACK_OPERATIONS_SIGN( , , bits, size) \ |
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151 VEC_DEFINE_FALLBACK_OPERATIONS_SIGN(u, U, bits, size) |
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152 |
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153 // 16-bit |
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154 VEC_DEFINE_FALLBACK_OPERATIONS(8, 2) |
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155 |
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156 // 32-bit |
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157 VEC_DEFINE_FALLBACK_OPERATIONS(8, 4) |
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158 VEC_DEFINE_FALLBACK_OPERATIONS(16, 2) |
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159 |
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160 // 64-bit |
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161 VEC_DEFINE_FALLBACK_OPERATIONS(8, 8) |
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162 VEC_DEFINE_FALLBACK_OPERATIONS(16, 4) |
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163 VEC_DEFINE_FALLBACK_OPERATIONS(32, 2) |
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164 |
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165 // 128-bit |
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166 VEC_DEFINE_FALLBACK_OPERATIONS(8, 16) |
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167 VEC_DEFINE_FALLBACK_OPERATIONS(16, 8) |
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168 VEC_DEFINE_FALLBACK_OPERATIONS(32, 4) |
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169 VEC_DEFINE_FALLBACK_OPERATIONS(64, 2) |
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170 |
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171 // 256-bit |
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172 VEC_DEFINE_FALLBACK_OPERATIONS(8, 32) |
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173 VEC_DEFINE_FALLBACK_OPERATIONS(16, 16) |
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174 VEC_DEFINE_FALLBACK_OPERATIONS(32, 8) |
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175 VEC_DEFINE_FALLBACK_OPERATIONS(64, 4) |
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176 |
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177 // 512-bit |
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178 VEC_DEFINE_FALLBACK_OPERATIONS(8, 64) |
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179 VEC_DEFINE_FALLBACK_OPERATIONS(16, 32) |
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180 VEC_DEFINE_FALLBACK_OPERATIONS(32, 16) |
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181 VEC_DEFINE_FALLBACK_OPERATIONS(64, 8) |
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182 |
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183 #undef VEC_FALLBACK_OPERATION |
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184 #undef VEC_FALLBACK_CMP |
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185 #undef VEC_FALLBACK_SHIFT |
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186 #undef VEC_DEFINE_FALLBACK_OPERATIONS |
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187 #undef VEC_DEFINE_FALLBACK_OPERATIONS_SIGN |