Mercurial > vec
comparison test/test_benchmark.h @ 45:7955bed1d169 default tip
*: add preliminary floating point support
no x86 intrinsics just yet, but I did add altivec since it's
(arguably) the simplest :)
author | Paper <paper@tflc.us> |
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date | Wed, 30 Apr 2025 18:36:38 -0400 |
parents | c6e0df09b86f |
children |
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44:b0a3f0248ecc | 45:7955bed1d169 |
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1 | 1 |
2 /* ------------------------------------------------------------------------ */ | 2 /* ------------------------------------------------------------------------ */ |
3 /* simple benchmark for getting the min/max range of an audio sample. */ | 3 /* simple benchmark for getting the min/max range of an audio sample. */ |
4 | 4 |
5 extern void test_benchmark_sample_minmax_simple_impl(int16_t *smpl, uint32_t length, int32_t *pmin, int32_t *pmax); | 5 extern void test_benchmark_sample_minmax_int8x2_impl(vec_int8 *smpl, uint32_t length, vec_int8 *pmin, vec_int8 *pmax); |
6 extern void test_benchmark_sample_minmax_vec_impl(int16_t *smpl, uint32_t length, int32_t *pmin, int32_t *pmax); | |
7 | 6 |
8 VEC_FUNC_IMPL void test_benchmark_sample_minmax(void) | 7 VEC_FUNC_IMPL void test_benchmark_sample_minmax(void) |
9 { | 8 { |
10 int32_t min, max; | |
11 clock_t start, end; | |
12 int i; | 9 int i; |
13 int16_t *q = vec_malloc(16000001u * 2u); | |
14 | 10 |
15 printf("\nsigned 16-bit audio sample min/max - 1 thousand passes - 16000001 samples\n\n"); | 11 union { |
12 vec_int8 int8[16000001]; | |
13 vec_uint8 uint8[16000001]; | |
14 vec_int16 int16[16000001]; | |
15 vec_uint16 uint16[16000001]; | |
16 vec_int32 int32[16000001]; | |
17 vec_uint32 uint32[16000001]; | |
18 vec_int64 int64[16000001]; | |
19 vec_uint64 uint64[16000001]; | |
20 vec_f32 f32[16000001]; | |
21 vec_f64 f64[16000001]; | |
22 } *q; | |
16 | 23 |
17 start = clock(); | 24 q = vec_malloc(sizeof(*q)); |
18 for (i = 0; i < 100; i++) { | 25 |
19 min = INT32_MAX; | 26 for (i = 0; i < 16000001; i++) |
20 max = INT32_MIN; | 27 q->f64[i] = (double)rand() / RAND_MAX; |
21 test_benchmark_sample_minmax_vec_impl(q, 16000001u, &min, &max); | 28 |
29 printf("\naudio sample min/max - 1 thousand passes - 16000001 samples\n\n"); | |
30 | |
31 #define DO_TIMER(TYPE,NAME,MIN,MAX) \ | |
32 { \ | |
33 vec_##TYPE min, max; \ | |
34 clock_t start, end; \ | |
35 \ | |
36 start = clock(); \ | |
37 \ | |
38 for (i = 0; i < 1000; i++) { \ | |
39 extern void test_benchmark_sample_minmax_##NAME##_impl(vec_##TYPE *smpl, uint32_t length, vec_##TYPE *pmin, vec_##TYPE *pmax); \ | |
40 \ | |
41 min = MAX; \ | |
42 max = MIN; \ | |
43 \ | |
44 test_benchmark_sample_minmax_##NAME##_impl(q->TYPE, 16000001u, &min, &max); \ | |
45 } \ | |
46 \ | |
47 end = clock(); \ | |
48 \ | |
49 printf("- %s: took %f secs\n", #NAME, (double)(end - start) / CLOCKS_PER_SEC); \ | |
22 } | 50 } |
23 end = clock(); | |
24 | 51 |
25 printf("- vec: took %f secs\n", (double)(end - start) / CLOCKS_PER_SEC); | 52 DO_TIMER(int8, int8x2, INT8_MIN, INT8_MAX) |
53 DO_TIMER(int8, int8x4, INT8_MIN, INT8_MAX) | |
54 DO_TIMER(int8, int8x8, INT8_MIN, INT8_MAX) | |
55 DO_TIMER(int8, int8x16, INT8_MIN, INT8_MAX) | |
56 DO_TIMER(int8, int8x32, INT8_MIN, INT8_MAX) | |
57 DO_TIMER(int8, int8x64, INT8_MIN, INT8_MAX) | |
58 DO_TIMER(int8, int8, INT8_MIN, INT8_MAX) | |
26 | 59 |
27 start = clock(); | 60 DO_TIMER(int16, int16x2, INT16_MIN, INT16_MAX) |
28 for (i = 0; i < 100; i++) { | 61 DO_TIMER(int16, int16x4, INT16_MIN, INT16_MAX) |
29 min = INT32_MAX; | 62 DO_TIMER(int16, int16x8, INT16_MIN, INT16_MAX) |
30 max = INT32_MIN; | 63 DO_TIMER(int16, int16x16, INT16_MIN, INT16_MAX) |
31 test_benchmark_sample_minmax_simple_impl(q, 16000001u, &min, &max); | 64 DO_TIMER(int16, int16x32, INT16_MIN, INT16_MAX) |
32 } | 65 DO_TIMER(int16, int16, INT16_MIN, INT16_MAX) |
33 end = clock(); | |
34 | 66 |
35 printf("- simple: took %f secs\n", (double)(end - start) / CLOCKS_PER_SEC); | 67 DO_TIMER(int32, int32x2, INT32_MIN, INT32_MAX) |
68 DO_TIMER(int32, int32x4, INT32_MIN, INT32_MAX) | |
69 DO_TIMER(int32, int32x8, INT32_MIN, INT32_MAX) | |
70 DO_TIMER(int32, int32x16, INT32_MIN, INT32_MAX) | |
71 DO_TIMER(int32, int32, INT32_MIN, INT32_MAX) | |
72 | |
73 DO_TIMER(int64, int64x2, INT64_MIN, INT64_MAX) | |
74 DO_TIMER(int64, int64x4, INT64_MIN, INT64_MAX) | |
75 DO_TIMER(int64, int64x8, INT64_MIN, INT64_MAX) | |
76 DO_TIMER(int64, int64, INT64_MIN, INT64_MAX) | |
77 | |
78 DO_TIMER(uint8, uint8x2, 0, UINT8_MAX) | |
79 DO_TIMER(uint8, uint8x4, 0, UINT8_MAX) | |
80 DO_TIMER(uint8, uint8x8, 0, UINT8_MAX) | |
81 DO_TIMER(uint8, uint8x16, 0, UINT8_MAX) | |
82 DO_TIMER(uint8, uint8x32, 0, UINT8_MAX) | |
83 DO_TIMER(uint8, uint8x64, 0, UINT8_MAX) | |
84 DO_TIMER(uint8, uint8, 0, UINT8_MAX) | |
85 | |
86 DO_TIMER(uint16, uint16x2, 0, UINT16_MAX) | |
87 DO_TIMER(uint16, uint16x4, 0, UINT16_MAX) | |
88 DO_TIMER(uint16, uint16x8, 0, UINT16_MAX) | |
89 DO_TIMER(uint16, uint16x16, 0, UINT16_MAX) | |
90 DO_TIMER(uint16, uint16x32, 0, UINT16_MAX) | |
91 DO_TIMER(uint16, uint16, 0, UINT16_MAX) | |
92 | |
93 DO_TIMER(uint32, uint32x2, 0, UINT32_MAX) | |
94 DO_TIMER(uint32, uint32x4, 0, UINT32_MAX) | |
95 DO_TIMER(uint32, uint32x8, 0, UINT32_MAX) | |
96 DO_TIMER(uint32, uint32x16, 0, UINT32_MAX) | |
97 DO_TIMER(uint32, uint32, 0, UINT32_MAX) | |
98 | |
99 DO_TIMER(uint64, uint64x2, 0, UINT64_MAX) | |
100 DO_TIMER(uint64, uint64x4, 0, UINT64_MAX) | |
101 DO_TIMER(uint64, uint64x8, 0, UINT64_MAX) | |
102 DO_TIMER(uint64, uint64, 0, UINT64_MAX) | |
103 | |
104 DO_TIMER(f32, f32x2, -1.0f, 1.0f) | |
105 DO_TIMER(f32, f32x4, -1.0f, 1.0f) | |
106 DO_TIMER(f32, f32x8, -1.0f, 1.0f) | |
107 DO_TIMER(f32, f32x16, -1.0f, 1.0f) | |
108 DO_TIMER(f32, f32, -1.0f, 1.0f) | |
109 | |
110 DO_TIMER(f64, f64x2, -1.0, 1.0) | |
111 DO_TIMER(f64, f64x4, -1.0, 1.0) | |
112 DO_TIMER(f64, f64x8, -1.0, 1.0) | |
113 DO_TIMER(f64, f64, -1.0, 1.0) | |
36 | 114 |
37 printf("\n"); | 115 printf("\n"); |
38 | 116 |
39 vec_free(q); | 117 vec_free(q); |
40 } | 118 } |