Mercurial > vec
view include/vec/impl/sse2.h @ 0:02a517e4c492
*: initial commit
author | Paper <paper@paper.us.eu.org> |
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date | Tue, 22 Oct 2024 01:22:41 -0400 |
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children | f12b5dd4e18c |
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/** * vec - a tiny SIMD vector library in plain C99 * * Copyright (c) 2024 Paper * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. **/ #include <emmintrin.h> #define VEC_DEFINE_OPERATIONS(sign, bits, size) \ static inline VEC_ALWAYS_INLINE v##sign##int##bits##x##size v##sign##int##bits##x##size##_load(const sign##int##bits##_t in[size]) \ { \ return _mm_loadu_si128((const __m128i *)in); \ } \ \ static inline VEC_ALWAYS_INLINE void v##sign##int##bits##x##size##_store(v##sign##int##bits##x##size vec, sign##int##bits##_t out[size]) \ { \ memcpy(out, &vec, sizeof(vec)); \ } \ \ static inline VEC_ALWAYS_INLINE v##sign##int##bits##x##size v##sign##int##bits##x##size##_add(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ return _mm_add_epi##bits(vec1, vec2); \ } \ \ static inline VEC_ALWAYS_INLINE v##sign##int##bits##x##size v##sign##int##bits##x##size##_sub(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ return _mm_sub_epi##bits(vec1, vec2); \ } #ifndef VEC_VINT8X16 # define VEC_VINT8X16 typedef __m128i vint8x16; # define VINT8x16_CONSTANT(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) \ (_mm_setr_epi8(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p)) VEC_DEFINE_OPERATIONS(, 8, 16) # define VINT8x16_ALIGNED 1 static inline VEC_ALWAYS_INLINE vint8x16 vint8x16_mul(vint8x16 vec1, vint8x16 vec2) { // unpack and multiply __m128i dst_even = _mm_mullo_epi16(vec1, vec2); __m128i dst_odd = _mm_mullo_epi16(_mm_srli_epi16(vec1, 8), _mm_srli_epi16(vec2, 8)); // repack return _mm_or_si128(_mm_slli_epi16(dst_odd, 8), _mm_srli_epi16(_mm_slli_epi16(dst_even, 8), 8)); } static inline VEC_ALWAYS_INLINE vint8x16 vint8x16_splat(int8_t c) { return VINT8x16_CONSTANT(c, c, c, c, c, c, c, c, c, c, c, c, c, c, c, c); } #endif #ifndef VEC_VINT16X8 # define VEC_VINT16X8 typedef __m128i vint16x8; # define VINT16x8_CONSTANT(a, b, c, d, e, f, g, h) \ (_mm_setr_epi16(a, b, c, d, e, f, g, h)) VEC_DEFINE_OPERATIONS(, 16, 8) # define VINT16x8_ALIGNED 1 static inline VEC_ALWAYS_INLINE vint16x8 vint16x8_mul(vint16x8 vec1, vint16x8 vec2) { return _mm_mullo_epi16(vec1, vec2); } static inline VEC_ALWAYS_INLINE vint16x8 vint16x8_splat(int16_t c) { return VINT16x8_CONSTANT(c, c, c, c, c, c, c, c); } #endif #ifndef VEC_VINT32X4 # define VEC_VINT32X4 typedef __m128i vint32x4; # define VINT32x4_CONSTANT(a, b, c, d) \ (_mm_setr_epi32(a, b, c, d)) VEC_DEFINE_OPERATIONS(, 32, 4) # define VINT32x4_ALIGNED 1 static inline VEC_ALWAYS_INLINE vint32x4 vint32x4_mul(vint32x4 a, vint32x4 b) { __m128i a13 = _mm_shuffle_epi32(a, 0xF5); // (-,a3,-,a1) __m128i b13 = _mm_shuffle_epi32(b, 0xF5); // (-,b3,-,b1) __m128i prod02 = _mm_mul_epu32(a, b); // (-,a2*b2,-,a0*b0) __m128i prod13 = _mm_mul_epu32(a13, b13); // (-,a3*b3,-,a1*b1) __m128i prod01 = _mm_unpacklo_epi32(prod02,prod13); // (-,-,a1*b1,a0*b0) __m128i prod23 = _mm_unpackhi_epi32(prod02,prod13); // (-,-,a3*b3,a2*b2) return _mm_unpacklo_epi64(prod01, prod23); // (ab3,ab2,ab1,ab0) } static inline VEC_ALWAYS_INLINE vint32x4 vint32x4_splat(int32_t c) { return VINT32x4_CONSTANT(c, c, c, c); } #endif #ifndef VEC_VINT64X2 # define VEC_VINT64X2 typedef __m128i vint64x2; static inline VEC_ALWAYS_INLINE vint64x2 VINT64x2_CONSTANT(int64_t a, int64_t b) { return _mm_setr_epi32(b, b >> 32, a, a >> 32); } VEC_DEFINE_OPERATIONS(, 64, 2) # define VINT64x2_ALIGNED 1 static inline VEC_ALWAYS_INLINE vint64x2 vint64x2_mul(vint64x2 ab, vint64x2 cd) { /* ac = (ab & 0xFFFFFFFF) * (cd & 0xFFFFFFFF); */ __m128i ac = _mm_mul_epu32(ab, cd); /* b = ab >> 32; */ __m128i b = _mm_srli_epi64(ab, 32); /* bc = b * (cd & 0xFFFFFFFF); */ __m128i bc = _mm_mul_epu32(b, cd); /* d = cd >> 32; */ __m128i d = _mm_srli_epi64(cd, 32); /* ad = (ab & 0xFFFFFFFF) * d; */ __m128i ad = _mm_mul_epu32(ab, d); /* high = bc + ad; */ __m128i high = _mm_add_epi64(bc, ad); /* high <<= 32; */ high = _mm_slli_epi64(high, 32); /* return ac + high; */ return _mm_add_epi64(high, ac); } static inline VEC_ALWAYS_INLINE vint64x2 vint64x2_splat(int64_t c) { return VINT64x2_CONSTANT(c, c); } #endif #ifndef VEC_VUINT8X16 # define VEC_VUINT8X16 typedef __m128i vuint8x16; # define VUINT8x16_CONSTANT(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) \ (_mm_setr_epi8(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p)) VEC_DEFINE_OPERATIONS(u, 8, 16) # define VINT8x16_ALIGNED 1 static inline VEC_ALWAYS_INLINE vint8x16 vuint8x16_mul(vuint8x16 vec1, vuint8x16 vec2) { // unpack and multiply __m128i dst_even = _mm_mullo_epi16(vec1, vec2); __m128i dst_odd = _mm_mullo_epi16(_mm_srli_epi16(vec1, 8), _mm_srli_epi16(vec2, 8)); // repack return _mm_or_si128(_mm_slli_epi16(dst_odd, 8), _mm_srli_epi16(_mm_slli_epi16(dst_even, 8), 8)); } static inline VEC_ALWAYS_INLINE vuint8x16 vuint8x16_splat(uint8_t c) { return VUINT8x16_CONSTANT(c, c, c, c, c, c, c, c, c, c, c, c, c, c, c, c); } #endif #ifndef VEC_VUINT16X8 # define VEC_VUINT16X8 typedef __m128i vuint16x8; # define VUINT16x8_CONSTANT(a, b, c, d, e, f, g, h) \ (_mm_setr_epi16(a, b, c, d, e, f, g, h)) VEC_DEFINE_OPERATIONS(u, 16, 8) # define VINT16x8_ALIGNED 1 static inline VEC_ALWAYS_INLINE vuint16x8 vuint16x8_mul(vuint16x8 vec1, vuint16x8 vec2) { return _mm_mullo_epi16(vec1, vec2); } static inline VEC_ALWAYS_INLINE vuint16x8 vuint16x8_splat(uint16_t c) { return VUINT16x8_CONSTANT(c, c, c, c, c, c, c, c); } #endif #ifndef VEC_VUINT32X4 # define VEC_VUINT32X4 typedef __m128i vuint32x4; # define VUINT32x4_CONSTANT(a, b, c, d) \ (_mm_setr_epi32(a, b, c, d)) VEC_DEFINE_OPERATIONS(u, 32, 4) # define VUINT32x4_ALIGNED 1 static inline VEC_ALWAYS_INLINE vuint32x4 vuint32x4_mul(vuint32x4 a, vuint32x4 b) { /* this was stolen from... somewhere :) */ __m128i a13 = _mm_shuffle_epi32(a, 0xF5); // (-,a3,-,a1) __m128i b13 = _mm_shuffle_epi32(b, 0xF5); // (-,b3,-,b1) __m128i prod02 = _mm_mul_epu32(a, b); // (-,a2*b2,-,a0*b0) __m128i prod13 = _mm_mul_epu32(a13, b13); // (-,a3*b3,-,a1*b1) __m128i prod01 = _mm_unpacklo_epi32(prod02,prod13); // (-,-,a1*b1,a0*b0) __m128i prod23 = _mm_unpackhi_epi32(prod02,prod13); // (-,-,a3*b3,a2*b2) return _mm_unpacklo_epi64(prod01, prod23); // (ab3,ab2,ab1,ab0) } static inline VEC_ALWAYS_INLINE vuint32x4 vuint32x4_splat(int32_t c) { return VUINT32x4_CONSTANT(c, c, c, c); } #endif #ifndef VEC_VUINT64X2 # define VEC_VUINT64X2 typedef __m128i vuint64x2; static inline VEC_ALWAYS_INLINE vint64x2 VUINT64x2_CONSTANT(int64_t a, int64_t b) { return _mm_setr_epi32(b, b >> 32, a, a >> 32); } VEC_DEFINE_OPERATIONS(u, 64, 2) # define VUINT64x2_ALIGNED 1 static inline VEC_ALWAYS_INLINE vuint64x2 vuint64x2_mul(vuint64x2 ab, vuint64x2 cd) { /* ac = (ab & 0xFFFFFFFF) * (cd & 0xFFFFFFFF); */ __m128i ac = _mm_mul_epu32(ab, cd); /* b = ab >> 32; */ __m128i b = _mm_srli_epi64(ab, 32); /* bc = b * (cd & 0xFFFFFFFF); */ __m128i bc = _mm_mul_epu32(b, cd); /* d = cd >> 32; */ __m128i d = _mm_srli_epi64(cd, 32); /* ad = (ab & 0xFFFFFFFF) * d; */ __m128i ad = _mm_mul_epu32(ab, d); /* high = bc + ad; */ __m128i high = _mm_add_epi64(bc, ad); /* high <<= 32; */ high = _mm_slli_epi64(high, 32); /* return ac + high; */ return _mm_add_epi64(high, ac); } static inline VEC_ALWAYS_INLINE vuint64x2 vuint64x2_splat(uint64_t c) { return VUINT64x2_CONSTANT(c, c); } #endif #undef VEC_DEFINE_OPERATIONS