Mercurial > vec
view src/impl/x86/avx2.c @ 28:c6c99ab1088a
*: add min/max functions and a big big refactor (again)
agh, this time I added a few more implementations (and generally
made the code just a little faster...)
author | Paper <paper@tflc.us> |
---|---|
date | Thu, 24 Apr 2025 00:54:02 -0400 |
parents | e49e70f7012f |
children | bf6ad516f1e6 |
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/** * vec - a tiny SIMD vector library in C99 * * Copyright (c) 2024 Paper * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. **/ #include "vec/impl/x86/avx2.h" #include <immintrin.h> /* ------------------------------------------------------------------------ */ /* min/max */ #define VEC_AVX2_MINMAX_TEMPLATE(SIGN, BITS, SIZE, INTLSIGN, OP) \ VEC_FUNC_IMPL v##SIGN##int##BITS##x##SIZE v##SIGN##int##BITS##x##SIZE##_avx2_##OP(v##SIGN##int##BITS##x##SIZE vec1, v##SIGN##int##BITS##x##SIZE vec2) \ { \ union v##SIGN##int##BITS##x##SIZE##_impl_data *vec1d = (union v##SIGN##int##BITS##x##SIZE##_impl_data *)&vec1; \ union v##SIGN##int##BITS##x##SIZE##_impl_data *vec2d = (union v##SIGN##int##BITS##x##SIZE##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_##OP##_ep##INTLSIGN##BITS(vec1d->avx2, vec2d->avx2); \ \ return vec1d->vec; \ } #define VEC_AVX2_MINMAX_8x32(OP) VEC_AVX2_MINMAX_TEMPLATE( , 8, 32, i, OP) #define VEC_AVX2_MINMAX_u8x32(OP) VEC_AVX2_MINMAX_TEMPLATE(u, 8, 32, u, OP) #define VEC_AVX2_MINMAX_16x16(OP) VEC_AVX2_MINMAX_TEMPLATE( , 16, 16, i, OP) #define VEC_AVX2_MINMAX_u16x16(OP) VEC_AVX2_MINMAX_TEMPLATE(u, 16, 16, u, OP) #define VEC_AVX2_MINMAX_32x8(OP) VEC_AVX2_MINMAX_TEMPLATE( , 32, 8, i, OP) #define VEC_AVX2_MINMAX_u32x8(OP) VEC_AVX2_MINMAX_TEMPLATE(u, 32, 8, u, OP) #define VEC_AVX2_MINMAX_64x4(OP) /* nothing */ #define VEC_AVX2_MINMAX_u64x4(OP) /* nothing */ #define VEC_AVX2_STRUCT_MINMAX_8x32(OP, SIGN) v##SIGN##int8x32_avx2_##OP #define VEC_AVX2_STRUCT_MINMAX_16x16(OP, SIGN) v##SIGN##int16x16_avx2_##OP #define VEC_AVX2_STRUCT_MINMAX_32x8(OP, SIGN) v##SIGN##int32x8_avx2_##OP #define VEC_AVX2_STRUCT_MINMAX_64x4(OP, SIGN) NULL /* reused this for avg */ #define VEC_AVX2_AVG_8x32 /* nothing */ #define VEC_AVX2_AVG_16x16 /* nothing */ #define VEC_AVX2_AVG_32x8 /* nothing */ #define VEC_AVX2_AVG_64x4 /* nothing */ #define VEC_AVX2_AVG_u8x32 VEC_AVX2_MINMAX_TEMPLATE(u, 8, 32, u, avg) #define VEC_AVX2_AVG_u16x16 VEC_AVX2_MINMAX_TEMPLATE(u, 16, 16, u, avg) #define VEC_AVX2_AVG_u32x8 /* nothing */ #define VEC_AVX2_AVG_u64x4 /* nothing */ #define VEC_AVX2_STRUCT_AVG_8x32 NULL #define VEC_AVX2_STRUCT_AVG_16x16 NULL #define VEC_AVX2_STRUCT_AVG_32x8 NULL #define VEC_AVX2_STRUCT_AVG_64x4 NULL #define VEC_AVX2_STRUCT_AVG_u8x32 vuint8x32_avx2_avg #define VEC_AVX2_STRUCT_AVG_u16x16 vuint16x16_avx2_avg #define VEC_AVX2_STRUCT_AVG_u32x8 NULL #define VEC_AVX2_STRUCT_AVG_u64x4 NULL /* ------------------------------------------------------------------------ */ // multiplication #define VEC_AVX2_MUL_8x32(sign) /* nothing */ #define VEC_AVX2_MUL_16x16(sign) \ VEC_FUNC_IMPL v##sign##int16x16 v##sign##int16x16_avx2_mul(v##sign##int16x16 vec1, v##sign##int16x16 vec2) \ { \ union v##sign##int16x16_impl_data *vec1d = (union v##sign##int16x16_impl_data *)&vec1; \ union v##sign##int16x16_impl_data *vec2d = (union v##sign##int16x16_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_mullo_epi16(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } #define VEC_AVX2_MUL_32x8(sign) \ VEC_FUNC_IMPL v##sign##int32x8 v##sign##int32x8_avx2_mul(v##sign##int32x8 vec1, v##sign##int32x8 vec2) \ { \ union v##sign##int32x8_impl_data *vec1d = (union v##sign##int32x8_impl_data *)&vec1; \ union v##sign##int32x8_impl_data *vec2d = (union v##sign##int32x8_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_mullo_epi32(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } #define VEC_AVX2_MUL_64x4(sign) \ VEC_FUNC_IMPL v##sign##int64x4 v##sign##int64x4_avx2_mul(v##sign##int64x4 vec1, v##sign##int64x4 vec2) \ { \ union v##sign##int64x4_impl_data *vec1d = (union v##sign##int64x4_impl_data *)&vec1; \ union v##sign##int64x4_impl_data *vec2d = (union v##sign##int64x4_impl_data *)&vec2; \ \ __m256i ac = _mm256_mul_epu32(vec1d->avx2, vec2d->avx2); \ __m256i b = _mm256_srli_epi64(vec1d->avx2, 32); \ __m256i bc = _mm256_mul_epu32(b, vec2d->avx2); \ __m256i d = _mm256_srli_epi64(vec2d->avx2, 32); \ __m256i ad = _mm256_mul_epu32(vec1d->avx2, d); \ __m256i hi = _mm256_add_epi64(bc, ad); \ hi = _mm256_slli_epi64(hi, 32); \ \ vec1d->avx2 = _mm256_add_epi64(hi, ac); \ return vec1d->vec; \ } #define VEC_AVX2_STRUCT_MUL_8x32(SIGN) NULL #define VEC_AVX2_STRUCT_MUL_16x16(SIGN) v##SIGN##int16x16_avx2_mul #define VEC_AVX2_STRUCT_MUL_32x8(SIGN) v##SIGN##int32x8_avx2_mul #define VEC_AVX2_STRUCT_MUL_64x4(SIGN) v##SIGN##int64x4_avx2_mul // operations #define VEC_AVX2_DEFINE_OPERATIONS_SIGN(sign, bits, size) \ union v##sign##int##bits##x##size##_impl_data { \ v##sign##int##bits##x##size vec; \ __m256i avx2; \ }; \ \ VEC_STATIC_ASSERT(VEC_ALIGNOF(__m256i) <= VEC_ALIGNOF(v##sign##int##bits##x##size), "vec: v" #sign "int" #bits "x" #size " alignment needs to be expanded to fit intrinsic type size"); \ VEC_STATIC_ASSERT(sizeof(__m256i) <= sizeof(v##sign##int##bits##x##size), "vec: v" #sign "int" #bits "x" #size " needs to be expanded to fit intrinsic type size"); \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_load_aligned(const vec_##sign##int##bits in[size]) \ { \ union v##sign##int##bits##x##size##_impl_data vec; \ vec.avx2 = _mm256_load_si256((const __m256i *)in); \ return vec.vec; \ } \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_load(const vec_##sign##int##bits in[size]) \ { \ union v##sign##int##bits##x##size##_impl_data vec; \ vec.avx2 = _mm256_loadu_si256((const __m256i *)in); \ return vec.vec; \ } \ \ VEC_FUNC_IMPL void v##sign##int##bits##x##size##_avx2_store_aligned(v##sign##int##bits##x##size vec, vec_##sign##int##bits out[size]) \ { \ _mm256_store_si256((__m256i *)out, ((union v##sign##int##bits##x##size##_impl_data*)&vec)->avx2); \ } \ \ VEC_FUNC_IMPL void v##sign##int##bits##x##size##_avx2_store(v##sign##int##bits##x##size vec, vec_##sign##int##bits out[size]) \ { \ _mm256_storeu_si256((__m256i *)out, ((union v##sign##int##bits##x##size##_impl_data*)&vec)->avx2); \ } \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_add(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_add_epi##bits(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_sub(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_sub_epi##bits(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } \ \ VEC_AVX2_MUL_##bits##x##size(sign) \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_and(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_and_si256(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_or(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_or_si256(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } \ \ VEC_FUNC_IMPL v##sign##int##bits##x##size v##sign##int##bits##x##size##_avx2_xor(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->avx2 = _mm256_xor_si256(vec1d->avx2, vec2d->avx2); \ return vec1d->vec; \ } \ \ VEC_AVX2_AVG_##sign##bits##x##size \ \ VEC_AVX2_MINMAX_##sign##bits##x##size(min) \ VEC_AVX2_MINMAX_##sign##bits##x##size(max) \ \ const v##sign##int##bits##x##size##_impl v##sign##int##bits##x##size##_impl_avx2 = { \ .load_aligned = v##sign##int##bits##x##size##_avx2_load_aligned, \ .load = v##sign##int##bits##x##size##_avx2_load, \ .store_aligned = v##sign##int##bits##x##size##_avx2_store_aligned, \ .store = v##sign##int##bits##x##size##_avx2_store, \ .add = v##sign##int##bits##x##size##_avx2_add, \ .sub = v##sign##int##bits##x##size##_avx2_sub, \ .mul = VEC_AVX2_STRUCT_MUL_##bits##x##size(sign), \ .band = v##sign##int##bits##x##size##_avx2_and, \ .bor = v##sign##int##bits##x##size##_avx2_or, \ .bxor = v##sign##int##bits##x##size##_avx2_xor, \ .min = VEC_AVX2_STRUCT_MINMAX_##bits##x##size(min, sign), \ .max = VEC_AVX2_STRUCT_MINMAX_##bits##x##size(max, sign), \ .avg = VEC_AVX2_STRUCT_AVG_##sign##bits##x##size, \ }; #define VEC_AVX2_DEFINE_OPERATIONS(bits, size) \ VEC_AVX2_DEFINE_OPERATIONS_SIGN( , bits, size) \ VEC_AVX2_DEFINE_OPERATIONS_SIGN(u, bits, size) VEC_AVX2_DEFINE_OPERATIONS(8, 32) VEC_AVX2_DEFINE_OPERATIONS(16, 16) VEC_AVX2_DEFINE_OPERATIONS(32, 8) VEC_AVX2_DEFINE_OPERATIONS(64, 4)