Mercurial > vec
view src/impl/x86/sse2.c @ 24:e49e70f7012f
impl/x86: add static assertions for alignment and size
author | Paper <paper@tflc.us> |
---|---|
date | Sun, 24 Nov 2024 03:32:53 -0500 |
parents | e26874655738 |
children |
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/** * vec - a tiny SIMD vector library in C99 * * Copyright (c) 2024 Paper * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. **/ #include "vec/impl/x86/sse2.h" #include "vec/impl/generic.h" #include <emmintrin.h> #define VEC_SSE2_OPERATION_8x16(op, sign) \ do { \ /* unpack and multiply */ \ union v##sign##int8x16_impl_data *vec1d = (union v##sign##int8x16_impl_data *)&vec1; \ union v##sign##int8x16_impl_data *vec2d = (union v##sign##int8x16_impl_data *)&vec2; \ \ __m128i dst_even = _mm_##op##_epi16(vec1d->sse, vec2d->sse); \ __m128i dst_odd = _mm_##op##_epi16(_mm_srli_epi16(vec1d->sse, 8), _mm_srli_epi16(vec2d->sse, 8)); \ \ /* repack */ \ vec1d->sse = _mm_or_si128( \ _mm_slli_epi16(dst_odd, 8), \ _mm_srli_epi16(_mm_slli_epi16(dst_even, 8), 8) \ ); \ return vec1d->vec; \ } while (0) // shared between SSE2 variations #define VEC_SSE2_MUL_8x16(sign) \ VEC_SSE2_OPERATION_8x16(mullo, sign) #define VEC_SSE2_MUL_16x8(sign) \ do { \ /* we have a real instruction for this */ \ union v##sign##int16x8_impl_data *vec1d = (union v##sign##int16x8_impl_data *)&vec1; \ union v##sign##int16x8_impl_data *vec2d = (union v##sign##int16x8_impl_data *)&vec2; \ \ vec1d->sse = _mm_mullo_epi16(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } while (0) #define VEC_SSE2_MUL_32x4(sign) \ do { \ /* this was stolen from... somewhere :) */ \ union v##sign##int32x4_impl_data *vec1d = (union v##sign##int32x4_impl_data *)&vec1; \ union v##sign##int32x4_impl_data *vec2d = (union v##sign##int32x4_impl_data *)&vec2; \ \ __m128i a13 = _mm_shuffle_epi32(vec1d->sse, 0xF5); /* (-,a3,-,a1) */ \ __m128i b13 = _mm_shuffle_epi32(vec2d->sse, 0xF5); /* (-,b3,-,b1) */ \ __m128i prod02 = _mm_mul_epu32(vec1d->sse, vec2d->sse); /* (-,a2*b2,-,a0*b0) */ \ __m128i prod13 = _mm_mul_epu32(a13, b13); /* (-,a3*b3,-,a1*b1) */ \ __m128i prod01 = _mm_unpacklo_epi32(prod02,prod13); /* (-,-,a1*b1,a0*b0) */ \ __m128i prod23 = _mm_unpackhi_epi32(prod02,prod13); /* (-,-,a3*b3,a2*b2) */ \ \ vec1d->sse = _mm_srl_epi64(prod01, prod23); /* (ab3,ab2,ab1,ab0) */ \ return vec1d->vec; \ } while (0) #define VEC_SSE2_MUL_64x2(sign) \ do { \ union v##sign##int64x2_impl_data *vec1d = (union v##sign##int64x2_impl_data *)&vec1; \ union v##sign##int64x2_impl_data *vec2d = (union v##sign##int64x2_impl_data *)&vec2; \ \ __m128i ac = _mm_mul_epu32(vec1d->sse, vec2d->sse); /* ac = (vec1 & UINT32_MAX) * (vec2 & UINT32_MAX); */ \ __m128i b = _mm_srli_epi64(vec1d->sse, 32); /* b = vec1 >> 32; */ \ __m128i bc = _mm_mul_epu32(b, vec2d->sse); /* bc = b * (vec2 & UINT32_MAX); */ \ __m128i d = _mm_srli_epi64(vec2d->sse, 32); /* d = vec2 >> 32; */ \ __m128i ad = _mm_mul_epu32(vec1d->sse, d); /* ad = (vec1 & UINT32_MAX) * d; */ \ __m128i hi = _mm_add_epi64(bc, ad); /* hi = bc + ad; */ \ hi = _mm_slli_epi64(hi, 32); /* hi <<= 32; */ \ \ vec1d->sse = _mm_add_epi64(hi, ac); /* (ab3,ab2,ab1,ab0) */ \ return vec1d->vec; \ } while (0) #define VEC_SSE2_CMPEQ_8x16(sign) \ do { \ union v##sign##int8x16_impl_data *vec1d = (union v##sign##int8x16_impl_data *)&vec1; \ union v##sign##int8x16_impl_data *vec2d = (union v##sign##int8x16_impl_data *)&vec2; \ \ vec1d->sse = _mm_cmpeq_epi8(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } while (0) #define VEC_SSE2_CMPEQ_16x8(sign) \ do { \ union v##sign##int16x8_impl_data *vec1d = (union v##sign##int16x8_impl_data *)&vec1; \ union v##sign##int16x8_impl_data *vec2d = (union v##sign##int16x8_impl_data *)&vec2; \ \ vec1d->sse = _mm_cmpeq_epi16(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } while (0) #define VEC_SSE2_CMPEQ_32x4(sign) \ do { \ union v##sign##int32x4_impl_data *vec1d = (union v##sign##int32x4_impl_data *)&vec1; \ union v##sign##int32x4_impl_data *vec2d = (union v##sign##int32x4_impl_data *)&vec2; \ \ vec1d->sse = _mm_cmpeq_epi32(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } while (0) // SSE2 doesn't have an intrinsic for 64x2 equality comparison, // so how can we take a 32x4 comparison result and turn it into // a 64x2 comparison result? // // well, Intel conveniently provided an operation where we can // shuffle around 32-bit integers (_mm_shuffle_epi32). // // this means all we have to do is simply do the 32-bit operation, // shuffle the parts, and then return a bitwise AND of the result. #define VEC_SSE2_CMPEQ_64x2(sign) \ do { \ union v##sign##int64x2_impl_data *vec1d = (union v##sign##int64x2_impl_data *)&vec1; \ union v##sign##int64x2_impl_data *vec2d = (union v##sign##int64x2_impl_data *)&vec2; \ \ vec1d->sse = _mm_cmpeq_epi32(vec1d->sse, vec2d->sse); \ vec2d->sse = _mm_shuffle_epi32(vec1d->sse, _MM_SHUFFLE(1, 1, 3, 3)); \ vec1d->sse = _mm_shuffle_epi32(vec1d->sse, _MM_SHUFFLE(0, 0, 2, 2)); \ vec1d->sse = _mm_and_si128(vec1d->sse, vec2d->sse); \ \ return vec1d->vec; \ } while (0) #define VEC_SSE2_DEFINE_OPERATIONS_SIGN(sign, bits, size) \ union v##sign##int##bits##x##size##_impl_data { \ v##sign##int##bits##x##size vec; \ __m128i sse; \ }; \ \ VEC_STATIC_ASSERT(VEC_ALIGNOF(__m128i) <= VEC_ALIGNOF(v##sign##int##bits##x##size), "vec: v" #sign "int" #bits "x" #size " alignment needs to be expanded to fit intrinsic type size"); \ VEC_STATIC_ASSERT(sizeof(__m128i) <= sizeof(v##sign##int##bits##x##size), "vec: v" #sign "int" #bits "x" #size " needs to be expanded to fit intrinsic type size"); \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_load_aligned(const vec_##sign##int##bits in[size]) \ { \ union v##sign##int##bits##x##size##_impl_data vec; \ vec.sse = _mm_load_si128((const __m128i *)in); \ return vec.vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_load(const vec_##sign##int##bits in[size]) \ { \ union v##sign##int##bits##x##size##_impl_data vec; \ vec.sse = _mm_loadu_si128((const __m128i *)in); \ return vec.vec; \ } \ \ void v##sign##int##bits##x##size##_sse2_store_aligned(v##sign##int##bits##x##size vec, vec_##sign##int##bits out[size]) \ { \ _mm_store_si128((__m128i *)out, ((union v##sign##int##bits##x##size##_impl_data *)&vec)->sse); \ } \ \ void v##sign##int##bits##x##size##_sse2_store(v##sign##int##bits##x##size vec, vec_##sign##int##bits out[size]) \ { \ _mm_storeu_si128((__m128i *)out, ((union v##sign##int##bits##x##size##_impl_data *)&vec)->sse); \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_add(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->sse = _mm_add_epi##bits(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_sub(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->sse = _mm_sub_epi##bits(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_mul(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ VEC_SSE2_MUL_##bits##x##size(sign); \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_and(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->sse = _mm_and_si128(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_or(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->sse = _mm_or_si128(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_xor(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ union v##sign##int##bits##x##size##_impl_data *vec1d = (union v##sign##int##bits##x##size##_impl_data *)&vec1; \ union v##sign##int##bits##x##size##_impl_data *vec2d = (union v##sign##int##bits##x##size##_impl_data *)&vec2; \ \ vec1d->sse = _mm_xor_si128(vec1d->sse, vec2d->sse); \ return vec1d->vec; \ } \ \ v##sign##int##bits##x##size v##sign##int##bits##x##size##_sse2_cmpeq(v##sign##int##bits##x##size vec1, v##sign##int##bits##x##size vec2) \ { \ VEC_SSE2_CMPEQ_##bits##x##size(sign); \ } \ \ const v##sign##int##bits##x##size##_impl v##sign##int##bits##x##size##_impl_sse2 = { \ v##sign##int##bits##x##size##_generic_splat, \ v##sign##int##bits##x##size##_sse2_load_aligned, \ v##sign##int##bits##x##size##_sse2_load, \ v##sign##int##bits##x##size##_sse2_store_aligned, \ v##sign##int##bits##x##size##_sse2_store, \ v##sign##int##bits##x##size##_sse2_add, \ v##sign##int##bits##x##size##_sse2_sub, \ v##sign##int##bits##x##size##_sse2_mul, \ v##sign##int##bits##x##size##_generic_div, \ v##sign##int##bits##x##size##_generic_avg, \ v##sign##int##bits##x##size##_sse2_and, \ v##sign##int##bits##x##size##_sse2_or, \ v##sign##int##bits##x##size##_sse2_xor, \ v##sign##int##bits##x##size##_generic_not, \ v##sign##int##bits##x##size##_generic_lshift, \ v##sign##int##bits##x##size##_generic_rshift, \ v##sign##int##bits##x##size##_generic_lrshift, \ v##sign##int##bits##x##size##_generic_cmplt, \ v##sign##int##bits##x##size##_generic_cmple, \ v##sign##int##bits##x##size##_sse2_cmpeq, \ v##sign##int##bits##x##size##_generic_cmpge, \ v##sign##int##bits##x##size##_generic_cmpgt, \ }; #define VEC_SSE2_DEFINE_OPERATIONS(bits, size) \ VEC_SSE2_DEFINE_OPERATIONS_SIGN(u, bits, size) \ VEC_SSE2_DEFINE_OPERATIONS_SIGN( , bits, size) // SSE is *only* 128-bit VEC_SSE2_DEFINE_OPERATIONS(8, 16) VEC_SSE2_DEFINE_OPERATIONS(16, 8) VEC_SSE2_DEFINE_OPERATIONS(32, 4) VEC_SSE2_DEFINE_OPERATIONS(64, 2)