view test/test_benchmark.h @ 45:7955bed1d169 default tip

*: add preliminary floating point support no x86 intrinsics just yet, but I did add altivec since it's (arguably) the simplest :)
author Paper <paper@tflc.us>
date Wed, 30 Apr 2025 18:36:38 -0400
parents c6e0df09b86f
children
line wrap: on
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/* ------------------------------------------------------------------------ */
/* simple benchmark for getting the min/max range of an audio sample. */

extern void test_benchmark_sample_minmax_int8x2_impl(vec_int8 *smpl, uint32_t length, vec_int8 *pmin, vec_int8 *pmax);

VEC_FUNC_IMPL void test_benchmark_sample_minmax(void)
{
	int i;

	union {
		vec_int8   int8[16000001];
		vec_uint8  uint8[16000001];
		vec_int16  int16[16000001];
		vec_uint16 uint16[16000001];
		vec_int32  int32[16000001];
		vec_uint32 uint32[16000001];
		vec_int64  int64[16000001];
		vec_uint64 uint64[16000001];
		vec_f32    f32[16000001];
		vec_f64    f64[16000001];
	} *q;

	q = vec_malloc(sizeof(*q));

	for (i = 0; i < 16000001; i++)
		q->f64[i] = (double)rand() / RAND_MAX;

	printf("\naudio sample min/max - 1 thousand passes - 16000001 samples\n\n");

#define DO_TIMER(TYPE,NAME,MIN,MAX) \
	{ \
		vec_##TYPE min, max; \
		clock_t start, end; \
	\
		start = clock(); \
	\
		for (i = 0; i < 1000; i++) { \
			extern void test_benchmark_sample_minmax_##NAME##_impl(vec_##TYPE *smpl, uint32_t length, vec_##TYPE *pmin, vec_##TYPE *pmax); \
	\
			min = MAX; \
			max = MIN; \
	\
			test_benchmark_sample_minmax_##NAME##_impl(q->TYPE, 16000001u, &min, &max); \
		} \
	\
		end = clock(); \
	\
		printf("- %s: took %f secs\n", #NAME, (double)(end - start) / CLOCKS_PER_SEC); \
	}

	DO_TIMER(int8, int8x2, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8x4, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8x8, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8x16, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8x32, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8x64, INT8_MIN, INT8_MAX)
	DO_TIMER(int8, int8, INT8_MIN, INT8_MAX)

	DO_TIMER(int16, int16x2, INT16_MIN, INT16_MAX)
	DO_TIMER(int16, int16x4, INT16_MIN, INT16_MAX)
	DO_TIMER(int16, int16x8, INT16_MIN, INT16_MAX)
	DO_TIMER(int16, int16x16, INT16_MIN, INT16_MAX)
	DO_TIMER(int16, int16x32, INT16_MIN, INT16_MAX)
	DO_TIMER(int16, int16, INT16_MIN, INT16_MAX)

	DO_TIMER(int32, int32x2, INT32_MIN, INT32_MAX)
	DO_TIMER(int32, int32x4, INT32_MIN, INT32_MAX)
	DO_TIMER(int32, int32x8, INT32_MIN, INT32_MAX)
	DO_TIMER(int32, int32x16, INT32_MIN, INT32_MAX)
	DO_TIMER(int32, int32, INT32_MIN, INT32_MAX)

	DO_TIMER(int64, int64x2, INT64_MIN, INT64_MAX)
	DO_TIMER(int64, int64x4, INT64_MIN, INT64_MAX)
	DO_TIMER(int64, int64x8, INT64_MIN, INT64_MAX)
	DO_TIMER(int64, int64, INT64_MIN, INT64_MAX)

	DO_TIMER(uint8, uint8x2, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8x4, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8x8, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8x16, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8x32, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8x64, 0, UINT8_MAX)
	DO_TIMER(uint8, uint8, 0, UINT8_MAX)

	DO_TIMER(uint16, uint16x2, 0, UINT16_MAX)
	DO_TIMER(uint16, uint16x4, 0, UINT16_MAX)
	DO_TIMER(uint16, uint16x8, 0, UINT16_MAX)
	DO_TIMER(uint16, uint16x16, 0, UINT16_MAX)
	DO_TIMER(uint16, uint16x32, 0, UINT16_MAX)
	DO_TIMER(uint16, uint16, 0, UINT16_MAX)

	DO_TIMER(uint32, uint32x2, 0, UINT32_MAX)
	DO_TIMER(uint32, uint32x4, 0, UINT32_MAX)
	DO_TIMER(uint32, uint32x8, 0, UINT32_MAX)
	DO_TIMER(uint32, uint32x16, 0, UINT32_MAX)
	DO_TIMER(uint32, uint32, 0, UINT32_MAX)

	DO_TIMER(uint64, uint64x2, 0, UINT64_MAX)
	DO_TIMER(uint64, uint64x4, 0, UINT64_MAX)
	DO_TIMER(uint64, uint64x8, 0, UINT64_MAX)
	DO_TIMER(uint64, uint64, 0, UINT64_MAX)

	DO_TIMER(f32, f32x2, -1.0f, 1.0f)
	DO_TIMER(f32, f32x4, -1.0f, 1.0f)
	DO_TIMER(f32, f32x8, -1.0f, 1.0f)
	DO_TIMER(f32, f32x16, -1.0f, 1.0f)
	DO_TIMER(f32, f32, -1.0f, 1.0f)

	DO_TIMER(f64, f64x2, -1.0, 1.0)
	DO_TIMER(f64, f64x4, -1.0, 1.0)
	DO_TIMER(f64, f64x8, -1.0, 1.0)
	DO_TIMER(f64, f64, -1.0, 1.0)

	printf("\n");

	vec_free(q);
}

static void test_benchmark(void)
{
	printf("------- BENCHMARK --------\n");
	test_benchmark_sample_minmax();
}