Mercurial > vegas-scripts
comparison Add Dynamics.cs @ 4:d32ae6be32a4
*: mass rename files
committer: GitHub <noreply@github.com>
author | Paper <37962225+mrpapersonic@users.noreply.github.com> |
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date | Mon, 23 Jan 2023 23:35:06 -0500 |
parents | add_dynamics.cs@32af787f8cb8 |
children | 6dcd5eef9c97 |
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3:958615460fe5 | 4:d32ae6be32a4 |
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1 #define VER_GEQ_14 // remove this for vegas 13 | |
2 #if VER_GEQ_14 | |
3 using ScriptPortal.Vegas; | |
4 #else | |
5 using Sony.Vegas; | |
6 #endif | |
7 using System.Windows.Forms; | |
8 | |
9 public class EntryPoint { | |
10 string DynamicsID = "{00000008-0F56-11D2-9887-00A0C969725B}"; | |
11 public void FromVegas(Vegas vegas) { | |
12 foreach (PlugInNode plugin in vegas.AudioFX) { | |
13 if (plugin.Name == "ExpressFX Dynamics" && plugin.UniqueID == DynamicsID) { | |
14 foreach (Track track in vegas.Project.Tracks) { | |
15 foreach (TrackEvent trackEvent in track.Events) { | |
16 if (trackEvent.Selected && trackEvent.IsAudio()) { | |
17 AudioEvent audio = trackEvent as AudioEvent; | |
18 foreach (Effect effect in audio.Effects) { | |
19 if (effect.PlugIn.UniqueID == DynamicsID) { | |
20 audio.Effects.Remove(effect); | |
21 } | |
22 } | |
23 Effect DynamicsPlugin = audio.Effects.AddEffect(plugin); | |
24 foreach (Preset preset in DynamicsPlugin.Presets) { | |
25 if (preset.Name == "preset") { | |
26 DynamicsPlugin.CurrentPreset = preset; | |
27 } | |
28 } | |
29 } | |
30 } | |
31 } | |
32 } | |
33 } | |
34 } | |
35 } |