Mercurial > vegas-scripts
view Add Dynamics.cs @ 6:d6fb9b751b03 default tip
hg: purge .github folder
author | Paper <paper@tflc.us> |
---|---|
date | Tue, 25 Mar 2025 00:29:30 -0400 |
parents | 6dcd5eef9c97 |
children |
line wrap: on
line source
#define VER_GEQ_14 // remove this for vegas 13 #if VER_GEQ_14 using ScriptPortal.Vegas; #else using Sony.Vegas; #endif using System.Windows.Forms; public class EntryPoint { string DynamicsID = "{00000008-0F56-11D2-9887-00A0C969725B}"; public void FromVegas(Vegas vegas) { foreach (PlugInNode plugin in vegas.AudioFX) { if (plugin.Name == "ExpressFX Dynamics" && plugin.UniqueID == DynamicsID) { foreach (Track track in vegas.Project.Tracks) { foreach (TrackEvent trackEvent in track.Events) { if (trackEvent.Selected && trackEvent.IsAudio()) { AudioEvent audio = trackEvent as AudioEvent; foreach (Effect effect in audio.Effects) { if (effect.PlugIn.UniqueID == DynamicsID) { audio.Effects.Remove(effect); } } Effect DynamicsPlugin = audio.Effects.AddEffect(plugin); foreach (EffectPreset preset in DynamicsPlugin.Presets) { if (preset.Name == "preset") { DynamicsPlugin.CurrentPreset = preset; } } } } } } } } }