Mercurial > wgsdk
diff README.md @ 1:7abb5d8b20ea v1.0
Initial commit: part 2
I added a config GUI, and actual stuff to the README.
The GUI was 'made' in Visual Studio, but I trimmed down the
resource file because it had weird VS2010 skid marks all over it.
author | Paper <mrpapersonic@gmail.com> |
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date | Sun, 07 Aug 2022 10:23:10 -0400 |
parents | d91dfd53b8b4 |
children | 3dee72fffe97 |
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--- a/README.md Sun Aug 07 07:26:27 2022 -0400 +++ b/README.md Sun Aug 07 10:23:10 2022 -0400 @@ -1,3 +1,34 @@ # Discord GameSDK Winamp Plugin -This plugin (largely based off of clandrew's [wdrp](https://github.com/clandrew/wdrp)) \ No newline at end of file +This plugin is largely based off of clandrew's [wdrp](https://github.com/clandrew/wdrp). You can look at the screenshots in that repository, it looks pretty much identical. + +### Installing +You'll want to put gen_DiscordGameSDK.dll into Plugins directory, and discord_game_sdk into the Winamp directory. + +### Configuration +The config file is located at `%AppData%\Roaming\Winamp\Plugins\wgsdk\config.txt`. It's pretty straightforward how to edit it. + +### Differences to wdrp +* uses GameSDK (obviously) +* written in C instead of C++ +* uses GNU make instead of Visual Studio +* several other coding differences (e.g. there's no classes in C) + +### How to compile +(Disclaimer: This guide is written for Windows users.) + +First of all, you want to install the [Winamp SDK](http://forums.winamp.com/showthread.php?t=252090). Now you just need the [Discord GameSDK](https://discord.com/developers/docs/game-sdk/sdk-starter-guide#step-1-get-the-thing). + +Then, make sure the repository directory structure looks like this: + +``` +C:. +├───discord_game_sdk +│ ├───c +│ ├───cpp +│ └───... +└───src + └───include +``` + +Now, just run `make`. If you have all the build tools properly installed it should work.