Mercurial > wgsdk
view src/include/dialog.rc @ 10:42ac054c0231
*: huge refactoring
dirtools now uses wchar (wayyy overdue)
the timer doesn't have a stupid design anymore
we don't use windows.h at all now
...
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Sun, 11 Feb 2024 19:43:31 -0500 |
parents | 59bf702b2b21 |
children |
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#include <winres.h> #include "resource.h" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US DIALOG_CONFIG DIALOGEX 0, 0, 262, 71 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "GameSDK Config" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,149,50,50,14 PUSHBUTTON "Cancel",IDCANCEL,205,50,50,14 CONTROL "Show title in details",TITLE_CHECK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,7,77,10 CONTROL "Show elapsed time in presence",ELAPSED_TIME_CHECK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,33,114,10 END