Mercurial > wgsdk
view Makefile @ 1:7abb5d8b20ea v1.0
Initial commit: part 2
I added a config GUI, and actual stuff to the README.
The GUI was 'made' in Visual Studio, but I trimmed down the
resource file because it had weird VS2010 skid marks all over it.
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Sun, 07 Aug 2022 10:23:10 -0400 |
parents | d91dfd53b8b4 |
children | 712c7fd6702a |
line wrap: on
line source
CFLAGS=-Wall -O2 -mdll -Isrc/include -I"discord_game_sdk/c" ifeq ($(PROCESSOR_ARCHITECTURE),x86) ifeq ($(PROCESSOR_ARCHITEW6432),x86) CFLAGS += -I"/c/Program Files/Winamp SDK" else CFLAGS += -I"/c/Program Files (x86)/Winamp SDK" endif else CFLAGS += -I"/c/Program Files (x86)/Winamp SDK" endif LDFLAGS=-L"discord_game_sdk/lib/x86" -ldiscord_game_sdk DEPS=src/include/config.h src/include/dirtools.h src/include/main.h \ src/include/timer.h src/include/resource.h RC=src/include/dialog.rc OBJ=src/config.o src/dirtools.o src/main.o src/timer.o gen_DiscordGameSDK.dll: $(OBJ) src/include/dialog.o gcc -o $@ $(CFLAGS) $^ $(LDFLAGS) src/include/dialog.o: src/include/dialog.rc windres -i $< -o $@ src/%.o: src/%.c $(DEPS) gcc -c $(CFLAGS) $< -o $@ clean: rm -f src/*.o *.dll