Mercurial > wgsdk
view README.md @ 1:7abb5d8b20ea v1.0
Initial commit: part 2
I added a config GUI, and actual stuff to the README.
The GUI was 'made' in Visual Studio, but I trimmed down the
resource file because it had weird VS2010 skid marks all over it.
author | Paper <mrpapersonic@gmail.com> |
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date | Sun, 07 Aug 2022 10:23:10 -0400 |
parents | d91dfd53b8b4 |
children | 3dee72fffe97 |
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# Discord GameSDK Winamp Plugin This plugin is largely based off of clandrew's [wdrp](https://github.com/clandrew/wdrp). You can look at the screenshots in that repository, it looks pretty much identical. ### Installing You'll want to put gen_DiscordGameSDK.dll into Plugins directory, and discord_game_sdk into the Winamp directory. ### Configuration The config file is located at `%AppData%\Roaming\Winamp\Plugins\wgsdk\config.txt`. It's pretty straightforward how to edit it. ### Differences to wdrp * uses GameSDK (obviously) * written in C instead of C++ * uses GNU make instead of Visual Studio * several other coding differences (e.g. there's no classes in C) ### How to compile (Disclaimer: This guide is written for Windows users.) First of all, you want to install the [Winamp SDK](http://forums.winamp.com/showthread.php?t=252090). Now you just need the [Discord GameSDK](https://discord.com/developers/docs/game-sdk/sdk-starter-guide#step-1-get-the-thing). Then, make sure the repository directory structure looks like this: ``` C:. ├───discord_game_sdk │ ├───c │ ├───cpp │ └───... └───src └───include ``` Now, just run `make`. If you have all the build tools properly installed it should work.