Mercurial > libanimone
comparison include/animone/media.h @ 0:a76fa32bdc92
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
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date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 27b988a1048c |
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1 #ifndef ANIMONE_ANIMONE_MEDIA_H_ | |
2 #define ANIMONE_ANIMONE_MEDIA_H_ | |
3 | |
4 #include <chrono> | |
5 #include <functional> | |
6 #include <string> | |
7 #include <vector> | |
8 | |
9 namespace animone { | |
10 | |
11 using media_time_t = std::chrono::milliseconds; | |
12 | |
13 enum class MediaInfoType { | |
14 Unknown, | |
15 File, | |
16 Tab, | |
17 Title, | |
18 Url | |
19 }; | |
20 | |
21 struct MediaInfo { | |
22 MediaInfoType type = MediaInfoType::Unknown; | |
23 std::string value; | |
24 }; | |
25 | |
26 struct Media { | |
27 std::vector<MediaInfo> information; | |
28 }; | |
29 | |
30 } // namespace animone | |
31 | |
32 #endif // ANIMONE_ANIMONE_MEDIA_H_ |