Mercurial > libanimone
view include/animone/media.h @ 0:a76fa32bdc92
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 27b988a1048c |
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#ifndef ANIMONE_ANIMONE_MEDIA_H_ #define ANIMONE_ANIMONE_MEDIA_H_ #include <chrono> #include <functional> #include <string> #include <vector> namespace animone { using media_time_t = std::chrono::milliseconds; enum class MediaInfoType { Unknown, File, Tab, Title, Url }; struct MediaInfo { MediaInfoType type = MediaInfoType::Unknown; std::string value; }; struct Media { std::vector<MediaInfo> information; }; } // namespace animone #endif // ANIMONE_ANIMONE_MEDIA_H_