Mercurial > libanimone
diff include/animone/types.h @ 0:a76fa32bdc92
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 27b988a1048c |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/animone/types.h Mon Apr 01 02:43:44 2024 -0400 @@ -0,0 +1,18 @@ +#ifndef ANIMONE_ANIMONE_TYPES_H_ +#define ANIMONE_ANIMONE_TYPES_H_ + +/* define this as unsigned long (DWORD) on win32 so we + don't force the user to include <windows.h> or <IntBase.h> */ +#ifdef _WIN32 +namespace animone::internal { +typedef unsigned long pid_t; +} +#else +/* <sys/types.h> shouldn't be that big, right? */ +# include <sys/types.h> +namespace animone::internal { +typedef ::pid_t pid_t; +} +#endif + +#endif // ANIMONE_ANIMONE_TYPES_H_