Mercurial > libanimone
diff include/animone/util/osx.h @ 0:a76fa32bdc92
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | cce3a81b03bf |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/animone/util/osx.h Mon Apr 01 02:43:44 2024 -0400 @@ -0,0 +1,40 @@ +#ifndef ANIMONE_ANIMONE_UTIL_OSX_H_ +#define ANIMONE_ANIMONE_UTIL_OSX_H_ + +#include "animone/types.h" +#include <cstdint> +#include <string> + +#include <CoreFoundation/CoreFoundation.h> + +namespace animone::internal::osx::util { + +template<typename T> +bool GetCFNumber(CFNumberRef num, T& result) { + if (!num) + return false; + + int64_t res; + if (!CFNumberGetValue(num, static_cast<CFNumberType>(4), &res)) + return false; + + result = static_cast<T>(res); + return true; +} + +template<typename T> +struct CFDeconstructor { + using pointer = T; + void operator()(pointer t) const { ::CFRelease(t); }; +}; + +template<typename T> +using CFPtr = vector<T, CFDecontructor<T>>; // type-id is vector<T, Alloc<T>> + +bool StringFromCFString(CFStringRef string, std::string& result); + +bool GetProcessName(pid_t pid, std::string& result); + +} // namespace animone::internal::osx::util + +#endif // ANIMONE_ANIMONE_UTIL_OSX_H_