Mercurial > minori
annotate include/core/filesystem.h @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | 2f5a9247e501 |
children | 3ec7804abf17 |
rev | line source |
---|---|
9 | 1 #ifndef __core__filesystem_h |
2 #define __core__filesystem_h | |
258 | 3 #include <filesystem> |
11 | 4 #include <string> |
5 | |
6 namespace Filesystem { | |
7 | |
135
0a458cb26ff4
filesystem: move to using std::filesystem after C++17 switch
Paper <mrpapersonic@gmail.com>
parents:
118
diff
changeset
|
8 void CreateDirectories(const std::filesystem::path& path); |
258 | 9 std::filesystem::path GetDotPath(); // %APPDATA%/minori/, ~/Library/Application Support/minori/, ~/.config/minori/... |
10 std::filesystem::path GetConfigPath(); // (dotpath)/config.json | |
11 std::filesystem::path GetAnimeDBPath(); // (dotpath)/anime/db.json | |
12 std::filesystem::path GetTorrentsPath(); // (dotpath)/torrents/... | |
11 | 13 |
36 | 14 } // namespace Filesystem |
11 | 15 |
16 #endif // __core__filesystem_h |