annotate include/core/time.h @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author |
Paper <paper@paper.us.eu.org> |
date |
Mon, 01 Apr 2024 02:43:44 -0400 |
parents |
c69230dc2b5d |
children |
3ec7804abf17 |
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1 #ifndef __core__time_h
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2 #define __core__time_h
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3
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4 #include <cstdint>
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5 #include <string>
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6 namespace Time {
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7
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8 class Duration {
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9 public:
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10 Duration(int64_t l);
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11 int64_t InSeconds();
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12 int64_t InMinutes();
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13 int64_t InHours();
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14 int64_t InDays();
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15 std::string AsRelativeString();
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16
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17 private:
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18 int64_t length;
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19 };
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20
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21 int64_t GetSystemTime();
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22
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23 }; // namespace Time
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24
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25 #endif // __core__time_h |