comparison include/gui/pages/now_playing.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 4d461ef7d424
children 3ec7804abf17
comparison
equal deleted inserted replaced
257:699a20c57dc8 258:862d0d8619f6
4 #include "gui/widgets/anime_info.h" 4 #include "gui/widgets/anime_info.h"
5 #include "gui/widgets/poster.h" 5 #include "gui/widgets/poster.h"
6 #include "gui/widgets/text.h" 6 #include "gui/widgets/text.h"
7 7
8 #include <QFrame> 8 #include <QFrame>
9 #include <memory>
9 #include <unordered_map> 10 #include <unordered_map>
10 #include <memory>
11 11
12 class QStackedWidget; 12 class QStackedWidget;
13 13
14 namespace Anime { 14 namespace Anime {
15 class Anime; 15 class Anime;
20 } 20 }
21 21
22 namespace NowPlayingPages { 22 namespace NowPlayingPages {
23 23
24 class Default : public QWidget { 24 class Default : public QWidget {
25 Q_OBJECT 25 Q_OBJECT
26 26
27 public: 27 public:
28 Default(QWidget* parent = nullptr); 28 Default(QWidget* parent = nullptr);
29 }; 29 };
30 30
31 class Playing : public QWidget { 31 class Playing : public QWidget {
32 Q_OBJECT 32 Q_OBJECT
33 33
34 public: 34 public:
35 Playing(QWidget* parent = nullptr); 35 Playing(QWidget* parent = nullptr);
36 void SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info); 36 void SetPlayingAnime(const Anime::Anime& anime, const anitomy::Elements& info);
37 int GetPlayingAnime(); 37 int GetPlayingAnime();
38 38
39 private: 39 private:
40 int _id = 0; 40 int _id = 0;
41 int _episode = 0; 41 int _episode = 0;
42 std::unique_ptr<QWidget> _main = nullptr; 42 std::unique_ptr<QWidget> _main = nullptr;
43 std::unique_ptr<TextWidgets::Title> _title = nullptr; 43 std::unique_ptr<TextWidgets::Title> _title = nullptr;
44 std::unique_ptr<AnimeInfoWidget> _info = nullptr; 44 std::unique_ptr<AnimeInfoWidget> _info = nullptr;
45 std::unique_ptr<QWidget> _sidebar = nullptr; 45 std::unique_ptr<QWidget> _sidebar = nullptr;
46 std::unique_ptr<Poster> _poster = nullptr; 46 std::unique_ptr<Poster> _poster = nullptr;
47 }; 47 };
48 48
49 } 49 } // namespace NowPlayingPages
50 50
51 class NowPlayingPage final : public QFrame { 51 class NowPlayingPage final : public QFrame {
52 Q_OBJECT 52 Q_OBJECT
53 53
54 public: 54 public:
55 NowPlayingPage(QWidget* parent = nullptr); 55 NowPlayingPage(QWidget* parent = nullptr);
56 void SetDefault(); 56 void SetDefault();
57 void SetPlaying(const Anime::Anime& anime, const anitomy::Elements& episodes); 57 void SetPlaying(const Anime::Anime& anime, const anitomy::Elements& episodes);
58 int GetPlayingId(); 58 int GetPlayingId();
59 59
60 private: 60 private:
61 QStackedWidget* stack; 61 QStackedWidget* stack;
62 }; 62 };
63 63
64 #endif // __gui__pages__now_playing_h 64 #endif // __gui__pages__now_playing_h