Mercurial > minori
diff dep/animia/include/animia.h @ 138:28842a8d0c6b
dep/animia: huge refactor (again...)
but this time, it actually compiles! and it WORKS! (on win32... not sure about
other platforms...)
configuring players is still not supported: at some point I'll prune something
up...
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Sun, 12 Nov 2023 04:53:19 -0500 |
parents | 69db40272acd |
children | 478f3b366199 |
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--- a/dep/animia/include/animia.h Fri Nov 10 13:52:47 2023 -0500 +++ b/dep/animia/include/animia.h Sun Nov 12 04:53:19 2023 -0500 @@ -3,10 +3,31 @@ #include "animia/media.h" #include "animia/player.h" +#include "animia/util.h" namespace animia { +/* pid_t should be DWORD on windows, and defined by the system + anywhere else */ +struct Process { + pid_t pid = 0; + std::string name; +}; +struct Window { + unsigned int id = 0; + std::string class_name; + std::string text; // title bar text +}; + +struct Result { + Player player; + Process process; + //Window window; + std::vector<Media> media; +}; + +bool GetResults(const std::vector<Player>& players, std::vector<Result>& results); } // namespace Animia