Mercurial > minori
view dep/animia/include/bsd.h @ 118:39521c47c7a3
*: another huge megacommit, SORRY
The torrents page works a lot better now
Added the edit option to the anime list right click menu
Vectorized currently playing files
Available player and extensions are now loaded at runtime
from files in (dotpath)/players.json and (dotpath)/extensions.json
These paths are not permanent and will likely be moved to
(dotpath)/recognition
...
...
...
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Tue, 07 Nov 2023 23:40:54 -0500 |
parents | 18979b066284 |
children |
line wrap: on
line source
#ifndef __animia__bsd_h #define __animia__bsd_h #include <vector> #include <string> #include <unordered_map> namespace Animia { namespace Unix { std::vector<int> get_all_pids(); std::string get_process_name(const int pid); std::vector<std::string> get_open_files(const int pid); std::vector<std::string> filter_system_files(const std::vector<std::string>& in); std::unordered_map<int, std::vector<std::string>> get_all_open_files(); } // namespace Unix } // namespace Animia #endif // __animia__bsd_h