view include/core/filesystem.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 2f5a9247e501
children 3ec7804abf17
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#ifndef __core__filesystem_h
#define __core__filesystem_h
#include <filesystem>
#include <string>

namespace Filesystem {

void CreateDirectories(const std::filesystem::path& path);
std::filesystem::path GetDotPath();    // %APPDATA%/minori/, ~/Library/Application Support/minori/, ~/.config/minori/...
std::filesystem::path GetConfigPath(); // (dotpath)/config.json
std::filesystem::path GetAnimeDBPath();  // (dotpath)/anime/db.json
std::filesystem::path GetTorrentsPath(); // (dotpath)/torrents/...

} // namespace Filesystem

#endif // __core__filesystem_h