Mercurial > msvpvf
annotate README.md @ 81:c06dcab17923 v2.1
*: change license to BSD, update README for Unicode
src/gui: use tchar.h for unicode instead of our own macros
author | Paper <paper@paper.us.eu.org> |
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date | Fri, 22 Mar 2024 22:04:16 -0400 |
parents | 79ef211750de |
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1 # msvpvf |
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2 C port of [msvpvf](https://archive.org/details/msvpvf-1.3-movie-studio-vegas-pro-version-faker-msvpvf-updated-to-1.31-focus-on-vegas) |
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3 |
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4 ## What is this?? |
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5 msvpvf is a tool used to "downgrade" VEGAS Pro project files, written entirely |
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6 in C. |
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7 |
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8 It is based on an old tool under the same name that was written in C#/.NET, |
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9 but it's horribly slow for what it does (set some magic bytes at some offsets) |
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10 |
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11 # Compatibility |
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12 There are 3 generations of modern Vegas project files: |
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13 |
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14 Gen 1 | Gen 2 | Gen 3 onwards | |
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15 ---------- | ----------- | ------------- | |
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16 8.0 - 11.0 | 12.0 - 14.0 | 15.0 - ??? | |
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17 |
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18 I haven't used any Vegas version after 14, so I have no idea if this even works |
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19 for newer versions anymore. |
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20 |
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21 ## Compilation |
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22 ``` |
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23 git clone https://github.com/mrpapersonic/msvpvf |
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24 cd msvpvf |
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25 |
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26 # CLI (macos/linux, unicode filenames are unsupported on Windows) |
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27 make |
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28 |
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29 # windows GUI application |
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30 # set the two UNICODE flags to 0 or 1 for ANSI and Unicode respectfully |
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31 make gui CFLAGS="-DUNICODE=0 -D_UNICODE=0" |
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32 ``` |
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33 |
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34 NOTE: if you are using Windows, there is a GUI available. To compile it, use `make gui`. |