changeset 1:1d9d2308c1d2

*: fixup formatting ew
author Paper <paper@tflc.us>
date Tue, 22 Oct 2024 01:28:48 -0400
parents 02a517e4c492
children f12b5dd4e18c
files include/vec/impl/gcc.h include/vec/impl/generic.h
diffstat 2 files changed, 16 insertions(+), 16 deletions(-) [+]
line wrap: on
line diff
--- a/include/vec/impl/gcc.h	Tue Oct 22 01:22:41 2024 -0400
+++ b/include/vec/impl/gcc.h	Tue Oct 22 01:28:48 2024 -0400
@@ -30,8 +30,8 @@
 #define VEC_DEFINE_OPERATIONS(sign, bits, size) \
 	static inline VEC_ALWAYS_INLINE v##sign##int##bits##x##size v##sign##int##bits##x##size##_splat(sign##int##bits##_t x) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        for (int i = 0; i < size; i++) vec[i] = x; \
+		v##sign##int##bits##x##size vec; \
+		for (int i = 0; i < size; i++) vec[i] = x; \
 		return vec; \
 	} \
 	\
--- a/include/vec/impl/generic.h	Tue Oct 22 01:22:41 2024 -0400
+++ b/include/vec/impl/generic.h	Tue Oct 22 01:28:48 2024 -0400
@@ -28,48 +28,48 @@
 #include <string.h>
 
 #define VEC_DEFINE_STRUCT(sign, bits, size) \
-    typedef struct { \
-        sign##int##bits##_t arr[size]; \
-    } v##sign##int##bits##x##size;
+	typedef struct { \
+		sign##int##bits##_t arr[size]; \
+	} v##sign##int##bits##x##size;
 
 #define VEC_DEFINE_OPERATIONS(sign, bits, size) \
 	static inline VEC_ALWAYS_INLINE v##sign##int##bits##x##size v ## sign ## int ## bits ## x ## size ## _splat(sign ## int ## bits ## _t x) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        for (int i = 0; i < size; i++) vec.arr[i] = x; \
+		v##sign##int##bits##x##size vec; \
+		for (int i = 0; i < size; i++) vec.arr[i] = x; \
 		return vec; \
 	} \
 	\
 	static inline VEC_ALWAYS_INLINE v ## sign ## int ## bits ## x ## size v ## sign ## int ## bits ## x ## size ## _load(const sign ## int ## bits ## _t in[size]) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        memcpy(vec.arr, in, sizeof(vec.arr)); \
+		v##sign##int##bits##x##size vec; \
+		memcpy(vec.arr, in, sizeof(vec.arr)); \
 		return vec; \
 	} \
 	\
 	static inline VEC_ALWAYS_INLINE void v ## sign ## int ## bits ## x ## size ## _store(v ## sign ## int ## bits ## x ## size vec, sign ## int ## bits ## _t out[size]) \
 	{ \
-        memcpy(out, vec.arr, sizeof(vec.arr)); \
+		memcpy(out, vec.arr, sizeof(vec.arr)); \
 	} \
 	\
 	static inline VEC_ALWAYS_INLINE v ## sign ## int ## bits ## x ## size v ## sign ## int ## bits ## x ## size ## _add(v ## sign ## int ## bits ## x ## size vec1, v ## sign ## int ## bits ## x ## size vec2) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] + vec2.arr[i]; \
+		v##sign##int##bits##x##size vec; \
+		for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] + vec2.arr[i]; \
 		return vec; \
 	} \
 	\
 	static inline VEC_ALWAYS_INLINE v ## sign ## int ## bits ## x ## size v ## sign ## int ## bits ## x ## size ## _sub(v ## sign ## int ## bits ## x ## size vec1, v ## sign ## int ## bits ## x ## size vec2) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] - vec2.arr[i]; \
+		v##sign##int##bits##x##size vec; \
+		for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] - vec2.arr[i]; \
 		return vec; \
 	} \
 	\
 	static inline VEC_ALWAYS_INLINE v ## sign ## int ## bits ## x ## size v ## sign ## int ## bits ## x ## size ## _mul(v ## sign ## int ## bits ## x ## size vec1, v ## sign ## int ## bits ## x ## size vec2) \
 	{ \
-        v##sign##int##bits##x##size vec; \
-        for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] * vec2.arr[i]; \
+		v##sign##int##bits##x##size vec; \
+		for (int i = 0; i < size; i++) vec.arr[i] = vec1.arr[i] * vec2.arr[i]; \
 		return vec; \
 	}