1
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1 #include "resource.h"
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2 #include "winres.h"
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3
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4 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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5 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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6
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7 #ifdef APSTUDIO_INVOKED
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8
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9 1 TEXTINCLUDE
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10 BEGIN
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11 "resource.h\0"
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12 END
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13
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14 2 TEXTINCLUDE
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15 BEGIN
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16 "\0"
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17 END
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18
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19 3 TEXTINCLUDE
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20 BEGIN
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21 "\r\n"
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22 "\0"
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23 END
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24
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25 #endif // APSTUDIO_INVOKED
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26
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27 DIALOG_CONFIG DIALOGEX 0, 0, 262, 71
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28 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
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29 CAPTION "GameSDK Config"
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30 FONT 8, "MS Shell Dlg", 400, 0, 0x1
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31 BEGIN
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32 DEFPUSHBUTTON "OK",IDOK,149,50,50,14
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33 PUSHBUTTON "Cancel",IDCANCEL,205,50,50,14
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34 CONTROL "Show title in details",TITLE_CHECK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,7,77,10
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35 CONTROL "Show elapsed time in presence",ELAPSED_TIME_CHECK,
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36 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,20,114,10
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37 END
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38
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39 #ifdef APSTUDIO_INVOKED
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40 GUIDELINES DESIGNINFO
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41 BEGIN
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42 DIALOG_CONFIG, DIALOG
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43 BEGIN
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44 LEFTMARGIN, 7
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45 RIGHTMARGIN, 255
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46 TOPMARGIN, 7
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47 BOTTOMMARGIN, 64
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48 END
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49 END
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50 #endif // APSTUDIO_INVOKED
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51
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52 #endif
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