Mercurial > minori
annotate dep/animia/src/animia.cc @ 146:d8a61e7e2a36
dep/animia: move fd stuff to a new fd.cc, don't force the user
to include windows.h
author | Paper <mrpapersonic@gmail.com> |
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date | Mon, 13 Nov 2023 13:52:58 -0500 |
parents | 1e696863b54c |
children | aa4df5a84338 |
rev | line source |
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1 #include <string> |
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2 #include <vector> |
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3 #include <set> |
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4 |
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5 #include "animia.h" |
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6 #include "animia/strategies.h" |
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7 #include "animia/types.h" |
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8 #include "animia/fd.h" |
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9 |
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10 namespace animia { |
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11 |
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12 static bool ProcessInPlayers(const std::vector<Player>& players, const std::string& name, Player& player_) { |
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13 for (const auto& player : players) { |
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14 for (const auto& exe : player.executables) { |
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15 if (exe == name.substr(0, name.rfind(".exe"))) { |
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16 player_ = player; |
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17 return true; |
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18 } |
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19 } |
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20 } |
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21 return false; |
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22 } |
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23 |
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24 bool GetResults(const std::vector<Player>& players, std::vector<Result>& results) { |
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25 std::set<internal::pid_t> pids; |
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26 |
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27 if (!internal::fd.GetAllPids(pids)) |
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28 return false; |
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29 |
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30 for (const auto& pid : pids) { |
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31 std::string name; |
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32 internal::fd.GetProcessName(pid, name); |
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33 |
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34 Player player; |
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35 if (!ProcessInPlayers(players, name, player)) |
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36 continue; |
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37 |
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38 Result result; |
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39 result.process.pid = pid; |
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40 result.process.name = name; |
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41 result.player = player; |
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42 results.push_back(result); |
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43 } |
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44 |
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45 return internal::ApplyStrategies(results); |
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46 } |
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47 |
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48 } |